WoW Forever · Rogue

Rogue Talents: Builds & Calculator

Data from WoW Forever client 1.60.1.70862

Rogue Talent Calculator

6051 points available

Drag to any level; click a mark to jump there, or press Page Up / Page Down to move ten levels.

TalentedLegacy perk

Each rank brings your first talent point one level earlier; the total stays 51.

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Assassination

0 pts

Combat

0 pts

Subtlety

0 pts

Combat Leveling Talent Plan

Everything goes into Combat until 46: cheaper Sinister Strike, a harder Eviscerate, hit, Parry and Riposte, then Blade Flurry, Flash of Steel, and Adrenaline Rush. From 47 the last 16 points go to Assassination for critical strike, longer Slice and Dice, more Energy, and Cold Blood.

Combat Leveling: Point Order by Level

LevelSpend the point onAssassination / Combat / SubtletyShow in the calculator
Levels 10–13The first four points

Efficient Strikes 2/2 at 10–11 makes Sinister Strike and Hemorrhage 5 Energy cheaper. Remorseless Attacks 2/2 at 12–13 gives your next Sinister Strike 40% more critical strike chance after each kill.

10Efficient Strikes 1/2 · Combat0 / 1 / 0
11Efficient Strikes 2/2 · Combat0 / 2 / 0
12Remorseless Attacks 1/2 · Assassination1 / 2 / 0
13Remorseless Attacks 2/2 · Assassination2 / 2 / 0
Levels 14–22Eviscerate, hit, and Riposte

Coup de Grace 3/3 at 14–16 adds 20% to Eviscerate. Precision 2/3 at 17–18, Deflection 3/3 at 19–21 for 6% Parry, and Riposte at 22: after a parry it hits for 150% weapon damage and disarms the target.

14Coup de Grace 1/3 · Combat2 / 3 / 0
15Coup de Grace 2/3 · Combat2 / 4 / 0
16Coup de Grace 3/3 · Combat2 / 5 / 0
17Precision 1/3 · Combat2 / 6 / 0
18Precision 2/3 · Combat2 / 7 / 0
19Deflection 1/3 · Combat2 / 8 / 0
20Deflection 2/3 · Combat2 / 9 / 0
21Deflection 3/3 · Combat2 / 10 / 0
22Riposte 1/1 · Combat2 / 11 / 0
Levels 23–36Energy and the off hand

Composure 2/2 at 23–24 adds 10 to Poised's Energy saving, so your first attack of each fight is much cheaper. Precision 3/3 at 25, Endurance at 26, Weapon Expertise 2/2 at 27–28, Aggression 3/3 at 29–31, Blade Flurry at 32, Dual Wield Specialization 2/2 at 33–34, Flawless Execution at 35, and one point of Hack and Slash at 36 to open the next row.

23Composure 1/2 · Combat2 / 12 / 0
24Composure 2/2 · Combat2 / 13 / 0
25Precision 3/3 · Combat2 / 14 / 0
26Endurance 1/2 · Combat2 / 15 / 0
27Weapon Expertise 1/2 · Combat2 / 16 / 0
28Weapon Expertise 2/2 · Combat2 / 17 / 0
29Aggression 1/3 · Combat2 / 18 / 0
30Aggression 2/3 · Combat2 / 19 / 0
31Aggression 3/3 · Combat2 / 20 / 0
32Blade Flurry 1/1 · Combat2 / 21 / 0
33Dual Wield Specialization 1/2 · Combat2 / 22 / 0
34Dual Wield Specialization 2/2 · Combat2 / 23 / 0
35Flawless Execution 1/1 · Combat2 / 24 / 0
36Hack and Slash 1/5 · Combat2 / 25 / 0
Levels 37–46Flash of Steel and Adrenaline Rush

Flash of Steel 5/5 at 37–41: Shank generates 15 more Energy and its cooldown drops by 2 seconds. Adrenaline Rush at 42 doubles Energy regeneration for 15 seconds, and Hack and Slash 5/5 at 43–46 completes Combat.

37Flash of Steel 1/5 · Combat2 / 26 / 0
38Flash of Steel 2/5 · Combat2 / 27 / 0
39Flash of Steel 3/5 · Combat2 / 28 / 0
40Flash of Steel 4/5 · Combat2 / 29 / 0
41Flash of Steel 5/5 · Combat2 / 30 / 0
42Adrenaline Rush 1/1 · Combat2 / 31 / 0
43Hack and Slash 2/5 · Combat2 / 32 / 0
44Hack and Slash 3/5 · Combat2 / 33 / 0
45Hack and Slash 4/5 · Combat2 / 34 / 0
46Hack and Slash 5/5 · Combat2 / 35 / 0
Levels 47–60Assassination for the finish

Malice 3/5 at 47–49, Improved Slice and Dice 3/3 at 50–52, Malice 5/5 at 53–54, Vigor 2/2 at 55–56, Lethality 2/2 at 57–58, Ruthlessness at 59, and Cold Blood at 60.

47Malice 1/5 · Assassination3 / 35 / 0
48Malice 2/5 · Assassination4 / 35 / 0
49Malice 3/5 · Assassination5 / 35 / 0
50Improved Slice and Dice 1/3 · Assassination6 / 35 / 0
51Improved Slice and Dice 2/3 · Assassination7 / 35 / 0
52Improved Slice and Dice 3/3 · Assassination8 / 35 / 0
53Malice 4/5 · Assassination9 / 35 / 0
54Malice 5/5 · Assassination10 / 35 / 0
55Vigor 1/2 · Assassination11 / 35 / 0
56Vigor 2/2 · Assassination12 / 35 / 0
57Lethality 1/2 · Assassination13 / 35 / 0
58Lethality 2/2 · Assassination14 / 35 / 0
59Ruthlessness 1/3 · Assassination15 / 35 / 0
60Cold Blood 1/1 · Assassination16 / 35 / 0

Recommended Builds

Each build lists the order to spend every point from level 10, so you can follow it while you level. Open any step in the talent calculator to see the build at that level.

Combat Leveling

Levels 10–60 with Sinister Strike and two weapons: 35 Combat, 16 Assassination, no respec

16 Assassination35 Combat0 Subtlety

Everything goes into Combat until 46: cheaper Sinister Strike, a harder Eviscerate, hit, Parry and Riposte, then Blade Flurry, Flash of Steel, and Adrenaline Rush. From 47 the last 16 points go to Assassination for critical strike, longer Slice and Dice, more Energy, and Cold Blood.

Why these talents

  • Efficient Strikes and Remorseless Attacks are the four best points in the build: cheaper and more frequent Sinister Strike critical strikes.
  • Precision 3/3 and Weapon Expertise mean fewer misses, dodges, and parries against monsters your own level and above.
  • Riposte at 22 costs little Energy and hits for 150% weapon damage, and Deflection makes it come up more often.
  • Flash of Steel and Adrenaline Rush at 37–42 are the big Energy jump that carries you to 60.

Swaps to consider

  • Using daggers? Keep the same Combat points; Hack and Slash gives daggers and fist weapons 5% critical strike instead of extra attacks.
  • Prefer to open from stealth? Subtlety has more stealth openers, but levels slower than Combat.
Open the full build in the calculator →

Talent order

  1. Levels 10–11Efficient Strikes 2/2Lv 11 →
  2. Levels 12–13Remorseless Attacks 2/2Lv 13 →
  3. Levels 14–16Coup de Grace 3/3Lv 16 →
  4. Levels 17–18Precision 2/3Lv 18 →
  5. Levels 19–21Deflection 3/3Lv 21 →
  6. Level 22Riposte 1/1Lv 22 →
  7. Levels 23–24Composure 2/2Lv 24 →
  8. Level 25Precision 3/3Lv 25 →
  9. Level 26Endurance 1/2Lv 26 →
  10. Levels 27–28Weapon Expertise 2/2Lv 28 →
  11. Levels 29–31Aggression 3/3Lv 31 →
  12. Level 32Blade Flurry 1/1Lv 32 →
  13. Levels 33–34Dual Wield Specialization 2/2Lv 34 →
  14. Level 35Flawless Execution 1/1Lv 35 →
  15. Level 36Hack and Slash 1/5Lv 36 →
  16. Levels 37–41Flash of Steel 5/5Lv 41 →
  17. Level 42Adrenaline Rush 1/1Lv 42 →
  18. Levels 43–46Hack and Slash 5/5Lv 46 →
  19. Levels 47–49Malice 3/5Lv 49 →
  20. Levels 50–52Improved Slice and Dice 3/3Lv 52 →
  21. Levels 53–54Malice 5/5Lv 54 →
  22. Levels 55–56Vigor 2/2Lv 56 →
  23. Levels 57–58Lethality 2/2Lv 58 →
  24. Level 59Ruthlessness 1/3Lv 59 →
  25. Level 60Cold Blood 1/1Lv 60 →

Talent trees from WoW Forever client 1.60.1.70862.

Talent Tree Changes from Classic

New talents, talents moved in from another tree, and the Classic talents each tree no longer has. Compare them in the talent calculator →

Assassination

3 new · 1 moved in · 2 removed

Mutilate moves to 31 points and hits poisoned targets 20% harder. Venom at 21 points now comes from Shank: each Shank raises your poison damage by 30% and your application chance by 20% for 6 seconds. Blood Splatter in row 3 extends Rupture by 6 seconds and Garrote by 9, and Relentless Strikes moves down to row 5.

New

  • Blood Splatter
  • Venom
  • Mutilate

Moved in

  • Vile Poisons

No longer in this tree

Improved Eviscerate, Murder

Combat

7 new · 1 moved in · 6 removed

Coup de Grace and Efficient Strikes open the tree in place of Improved Eviscerate and Improved Sinister Strike, adding 20% to Eviscerate and taking 5 Energy off Sinister Strike. Hack and Slash still replaces the four weapon specializations and adds axes, Flawless Execution at 16 points makes Eviscerate 15 Energy cheaper, and Aggression adds 15% to Sinister Strike and Eviscerate. Flash of Steel in row 6 makes Shank generate 15 more Energy on a shorter cooldown.

New

  • Coup de Grace
  • Efficient Strikes
  • Puncturing Wounds
  • Composure
  • Flawless Execution
  • Hack and Slash
  • Flash of Steel

Moved in

  • Improved Sprint

No longer in this tree

Dagger Specialization, Fist Weapon Specialization, Improved Backstab, Improved Sinister Strike, Mace Specialization, Sword Specialization

Subtlety

4 new · 2 moved in · 3 removed

Death Mark at 31 points is a finisher that stores part of the damage you deal for 6 seconds, Garrote and Rupture at twice the rate, then releases it, up to a cap that grows with Attack Power and critical strike chance. Boot Knife makes Shank add 2 combo points, Hemorrhage now raises Garrote damage as well as Rupture, and Ghostly Strike lets your next Ambush or Garrote skip the Stealth requirement. Quietus, Cutthroat, and Thousand Cuts are gone.

New

  • Dirty Tricks
  • Quick Getaway
  • Boot Knife
  • Death Mark

Moved in

  • Setup
  • Improved Ambush

No longer in this tree

Deadliness, Improved Sap, Sleight of Hand

How the Calculator Works

  • You have 51 points, one per level from 10 to 60. Drag the level slider to plan a build for a lower level: the calculator then stops at the points that level has.
  • Each rank of the Legacy perk Talented starts your points one level earlier (from level 5 at rank 5). Pick your rank next to the level slider.
  • Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
  • Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent to read it, tap it again to add a point, and long-press it to remove one; the − and + buttons on its card work too.
  • Your build lives in the page link, so copying the link saves and shares it.
  • Turn on Highlight Forever changes to spot every new and reworked talent.

What Forever Changes in Rogue Talents

  • 14 of Rogue's 54 talents are new in Forever, and 29 change from their Classic versions.
  • The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
  • Spell, melee, and ranged hit are one stat, and critical strike works the same way.
  • Group buffs that used to cost talent points are now baseline, which frees points for new choices.

Every Rogue talent change, tree by tree →

View Full Rogue Talent Reference Table54 talents · 14 new in Forever

Assassination

TalentRowRanksAt Max Rankvs Classic
Improved Gouge13Increases the duration of your Gouge ability by 1.5 sec.Changed
Remorseless Attacks12After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.Changed
Malice15Increases your critical strike chance with all attacks and Poisons by 5%.Changed
Ruthlessness23Gives your finishing moves a 60% chance to add a Combo Point to your target.Same
Improved Expose Armor22Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.Changed
Improved Slice and Dice23Increases the duration of your Slice and Dice ability by 45%.Same
Vigor32Increases your maximum Energy by 10.Changed
Blood Splatter31Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.New
Lethality32Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.Changed
Vile Poisons45Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.Moved
Cold Blood41When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.Changed
Improved Poisons45Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.Changed
Relentless Strikes55Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.Changed
Venom51Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.New
Improved Kidney Shot52Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.Changed
Seal Fate63Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.Changed
Mutilate71Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.New

Combat

TalentRowRanksAt Max Rankvs Classic
Coup de Grace13Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.New
Efficient Strikes12Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.New
Lightning Reflexes15Increases your Dodge chance by 5%.Same
Puncturing Wounds23Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.New
Deflection23Increases your Parry chance by 6%.Changed
Precision23Improves your chance to hit by 3%.Changed
Improved Sprint22Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.Moved
Endurance32Reduces the cooldown of your Sprint and Evasion abilities by 60%.Changed
Riposte31A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for until cancelled.Same
Composure32Increases the Energy cost reduction of your Poised ability by 10.New
Improved Kick42Gives your Kick ability a 100% chance to Silence the target for 2 sec.Same
Flawless Execution41Reduces the Energy cost of your Eviscerate ability by 15.New
Weapon Expertise42Reduces the chance for your attacks to be Dodged or Parried by 2%.Changed
Aggression43Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.Changed
Dual Wield Specialization52Increases the damage done by your off-hand weapon by 50%.Changed
Blade Flurry51Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.Changed
Hack and Slash55Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.New
Flash of Steel65Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.New
Adrenaline Rush71Increases your Energy regeneration rate by 100% for 15 sec.Same

Subtlety

TalentRowRanksAt Max Rankvs Classic
Setup13Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.Moved
Master of Deception13Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.Changed
Opportunity15Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.Changed
Dirty Deeds22Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.Changed
Camouflage23Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.Changed
Improved Ambush23Increases the critical strike chance of your Ambush ability by 45%.Moved
Dirty Tricks22Reduces the Energy cost of your Sap and Blind abilities by 50%.New
Initiative33Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.Changed
Premeditation31Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.Changed
Serrated Blades33Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.Changed
Elusiveness42Reduces the cooldown of your Vanish and Blind abilities by 90 sec.Changed
Ghostly Strike41A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.Changed
Quick Getaway42Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.New
Heightened Senses52Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.Changed
Preparation51When activated, this ability immediately finishes the cooldown on your other Rogue abilities.Same
Hemorrhage51An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.Changed
Boot Knife65Grants your Shank ability a 100% chance to add 2 Combo Points to the target.New
Death Mark71Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, (165 + 4% of your attack power) damage cap 2 points: 24% stored, (267 + 8% of your attack power) damage cap 3 points: 36% stored, (369 + 12% of your attack power) damage cap 4 points: 48% stored, (471 + 16% of your attack power) damage cap 5 points: 60% stored, (573 + 20% of your attack power) damage capNew

Rogue Talent Questions

What is the best Rogue leveling talent build in WoW Forever?

Start with Combat Leveling, the recommended plan. Pick a plan in the header and the calculator shows how it is spent at any level from 10 to 60.

How many talent points does a Rogue get in WoW Forever?

51 points: one per level from 10 to 60. Each rank of the Legacy perk Talented brings every point one level earlier, so at rank 5 the first point arrives at level 5.

What changed in Rogue talents in WoW Forever?

14 of the 54 Rogue talents are new in Forever and 29 changed from Classic. Each tree also gains a milestone talent at 16 points. Every change, tree by tree.

Do I need to respec while leveling a Rogue?

No. Every Rogue leveling plan here spends one point per level from 10 to 60 without a reset.

How do I save or share a Rogue talent build?

The build lives in the page link: copy the link, or use Copy build link, and opening it later restores every point.

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