1. Level Blacksmithing from 1 to 300
The leveling route uses Classic Era recipes and training requirements as its baseline; the selected crafts below come from Forever client data. Check your in-game trainer and recipe before buying a whole stage of materials if Forever has changed it. The skill ranges below refer to profession skill, not character level.
Craft counts are starting budgets: yellow and green recipes can fail to award a skill point. Stop each recipe when you reach the stated target, and buy small top-ups if needed. Keep crafting grinding stones if needed to stock the later steps, even after reaching their skill target.
Stage 1 of 5 · Skill 1–75
1–75: Start at the forge
At character level 5, learn Apprentice Blacksmithing from Groum Stonebeard at Ironforge’s Great Forge (52.3, 41.9), or Ug’thok in Orgrimmar’s Valley of Honor (80.8, 23.7). Buy a Blacksmith Hammer from a trade supplier and keep it in your bags. Work beside an anvil; buy metal bars directly if you do not have Mining.


Materials to buy
- 150
Rough Stone - 60
Copper Bar
Crafting order
- 1–30
Rough Sharpening StoneCrafts:×40 - 30–65
Rough Grinding StoneCrafts:×55 - 65–75
Copper Chain BeltCrafts:×10
always a pointyellow: may fail
Before you move on
Keep at least 10 Rough Grinding Stones for Silver Rods later. At skill 50 and character level 10, train Journeyman with Rotgath Stonebeard in Ironforge (52.4, 42.5), or Snarl in Orgrimmar (79.6, 23.3). This raises your cap to 150; do it before reaching 75 so crafts are not wasted at the cap.
Stage 2 of 5 · Skill 75–150
75–150: Save your grinding stones
Return to your city trainer as you reach each new recipe. At skill 125 and character level 20, learn Expert Blacksmithing from Bengus Deepforge in Ironforge (52.5, 41.5), or Saru Steelfury in Orgrimmar (82.3, 23.0), to raise the cap to 225.


Materials to buy
- 70
Coarse Stone - 150
Copper Bar - 140
Bronze Bar - 5
Silver Bar - 105
Heavy Stone
Crafting order
- 75–90
Coarse Grinding StoneCrafts:×35 - 90–100
Runed Copper BeltCrafts:×10 - 100–105
Silver RodCrafts:×5 - 105–110
Runed Copper BeltCrafts:×5 - 110–125
Rough Bronze LeggingsCrafts:×15 - 125–140
Heavy Grinding StoneCrafts:×35 - 140–150
Patterned Bronze BracersCrafts:×10
always a pointyellow: may fail
Before you move on
The five Silver Rods consume the 10 Rough Grinding Stones saved earlier. Keep 15 Coarse Grinding Stones after making your bronze bracers, and keep all 35 Heavy Grinding Stones. These are working supplies for the next stage, not vendor trash. Bronze bars can be bought directly; compare their price with the copper and tin needed to smelt them before purchasing.
Stage 3 of 5 · Skill 150–225
150–225: Iron gear and the trip to Booty Bay
Buy Green Dye from a trade supplier for the iron leggings and bracers. Once you reach skill 200 and character level 35, visit Brikk Keencraft in Booty Bay, Stranglethorn Vale (29.0, 75.6). He teaches Artisan Blacksmithing, raising the cap to 300. Both factions can use this trainer; make the trip before you reach 225.


Materials to buy
- 5
Gold Bar - 230
Iron Bar - 35
Green Dye - 50
Steel Bar - 120
Solid Stone - 90
Mithril Bar - 60
Mageweave Cloth
Crafting order
- 150–155
Golden RodCrafts:×5 - 155–165
Green Iron LeggingsCrafts:×10 - 165–190
Green Iron BracersCrafts:×25 - 190–200
Golden Scale BracersCrafts:×10 - 200–210
Solid Grinding StoneCrafts:×30 - 210–225
Heavy Mithril GauntletCrafts:×15
always a pointyellow: may fail
Before you move on
Use 10 of your saved Coarse Grinding Stones for Golden Rods, and 30 Heavy Grinding Stones across the leggings and scale bracers. Keep all 30 Solid Grinding Stones: the next stage consumes more than this. Learn the Mithril recipes during your trainer visit so you can continue after the stone crafts.
Stage 4 of 5 · Skill 225–270
225–270: Secure the Mithril Spurs plans first
This route uses Mithril Spurs, taught by a world-drop plan rather than your trainer. Check the auction house for Plans: Mithril Spurs before committing to the materials below. Steel Plate Helm is the bridge to skill 235; do not buy a large stock of mithril on the assumption that the plan will be cheap or available.
Formulas to find
Plans: Mithril SpursSkill 210
Materials to buy
- 140
Steel Bar - 140
Mithril Bar - 20
Dense Stone - 340
Solid Stone
Crafting order
- 225–235
Steel Plate HelmCrafts:×10 - 235–250
Mithril SpursCrafts:×15 - 250–260
Dense Sharpening StoneCrafts:×20 - 260–270
Mithril SpursCrafts:×20
always a pointyellow: may fail
Before you move on
The helmets and both batches of spurs use 115 Solid Grinding Stones altogether. You carried 30 from the previous stage, so make another 85 from 340 Solid Stone before starting. This is why buying only the metal is not enough. At 250, switch briefly to Dense Sharpening Stones, then return to spurs at 260; allow extra materials because the later spurs are no longer a reliable one-craft, one-point recipe.
Stage 5 of 5 · Skill 270–300
270–300: Trade thorium for the Imperial Plate plans
At character level 50 and Blacksmithing 265, seek Derotain Mudsipper in Gadgetzan, Tanaris, for the Imperial Plate quests. Budget 20 Thorium Bars for the bracer plan and 40 for the boot plan, separate from crafting materials. Learn the bracers at 270 and the boots at 295; a higher profession cap alone does not teach either recipe.
Formulas to find
Plans: Imperial Plate BracersSkill 245
Plans: Imperial Plate BootsSkill 270
Materials to buy
- 730
Thorium Bar - 30
Star Ruby - 5
Aquamarine
Crafting order
- 270–295
Imperial Plate BracersCrafts:×25 - 295–300
Imperial Plate BootsCrafts:×5
always a pointyellow: may fail
Before you move on
Of the 730 Thorium Bars above, 60 go to the quests and 670 to the planned crafts. Make bracers until 295, then switch to boots for the last five points. Buy gems in batches with your bars, and stop crafting as soon as you hit the target. These Imperial Plate pieces are a leveling bridge; reaching 300 is the point to choose recipes for your actual equipment goals.
2. What Blacksmithing Crafts Are Worth Making in Forever?
Blacksmithing in Forever includes camp facilities, a throwable tool and unusual weapon choices. These client-listed items stand out for what they let you do; their availability depends on which content is open.
Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength
Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength. Requires a campfire and does not stack with Strength of Earth Totem.
Bring the anvil to your camp
Bring the anvil to your camp. This placeable facility also provides the Sharpening Wheel benefit and can replace an existing wheel, giving the smith a workshop away from town.
A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included
A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included. Like the anvil, it needs a nearby campfire; these camp facilities share a one-hour cooldown.
A smith’s tool you can throw
A smith’s tool you can throw. The item doubles as a Blacksmith Hammer, occupies the thrown-weapon slot and has a one-second stun effect on hit: a much more playful tool than the ordinary hammer in your bags.
A claw-style fist weapon rather than another sword or mace
A claw-style fist weapon rather than another sword or mace. With Agility and Stamina, it gives players who enjoy fist weapons a crafted option to build around.
A two-handed axe with both Strength and spell damage/healing
A two-handed axe with both Strength and spell damage/healing. That combination makes it interesting for a character mixing weapon attacks with spells, rather than choosing a weapon purely for physical damage.
Blacksmithing Common Questions
How do you level Blacksmithing from 1 to 300 in WoW Forever?
This guide splits Blacksmithing 1–300 into 5 stages: 1–75 (1–75: Start at the forge), 75–150 (75–150: Save your grinding stones), 150–225 (150–225: Iron gear and the trip to Booty Bay), 225–270 (225–270: Secure the Mithril Spurs plans first), 270–300 (270–300: Trade thorium for the Imperial Plate plans). Each stage lists the trainer, the materials to buy and how many of each craft to make.
Where are the Blacksmithing trainers in WoW Forever?
Groum Stonebeard in Ironforge at (52.3, 41.9), Alliance, Apprentice · Journeyman; Ug'thok in Orgrimmar at (80.8, 23.7), Horde, Apprentice · Journeyman; Rotgath Stonebeard in Ironforge at (52.4, 42.5), Alliance, Expert · Skill 125; Snarl in Orgrimmar at (79.6, 23.3), Horde, Expert · Skill 125; Bengus Deepforge in Ironforge at (52.5, 41.5), Alliance, Artisan · Skill 200; Saru Steelfury in Orgrimmar at (82.3, 23.0), Horde, Artisan · Skill 200.
What materials do you need for Blacksmithing 1–300?
On this route the biggest material needs are 730 Thorium Bar, 460 Solid Stone, 230 Iron Bar, 230 Mithril Bar and 210 Copper Bar. Each stage's shopping list already nets out what earlier crafts leave over.
What is worth making with Blacksmithing in WoW Forever?
The Forever Blacksmithing picks on this page include Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength, Bring the anvil to your camp, A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included, A smith’s tool you can throw and A claw-style fist weapon rather than another sword or mace, each with what it does and where the recipe comes from.
At what skill do the Blacksmithing ranks unlock?
Journeyman at 50, Expert at 125, Artisan at 200. Visit a trainer once you reach each skill to learn the next rank.
