Blacksmithing

Blacksmithing

Profession Guide

Start with the materials for your next skill bracket. Train before reaching the cap, keep the grinding stones you will reuse, and choose your equipment projects after leveling.

1. Level Blacksmithing from 1 to 300

The leveling route uses Classic Era recipes and training requirements as its baseline; the selected crafts below come from Forever client data. Check your in-game trainer and recipe before buying a whole stage of materials if Forever has changed it. The skill ranges below refer to profession skill, not character level.

Craft counts are starting budgets: yellow and green recipes can fail to award a skill point. Stop each recipe when you reach the stated target, and buy small top-ups if needed. Keep crafting grinding stones if needed to stock the later steps, even after reaching their skill target.

Stage 1 of 5 · Skill 1–75

1–75: Start at the forge

At character level 5, learn Apprentice Blacksmithing from Groum Stonebeard at Ironforge’s Great Forge (52.3, 41.9), or Ug’thok in Orgrimmar’s Valley of Honor (80.8, 23.7). Buy a Blacksmith Hammer from a trade supplier and keep it in your bags. Work beside an anvil; buy metal bars directly if you do not have Mining.

AllianceGroum StonebeardApprentice · JourneymanIronforge
Ironforge52.3, 41.9
HordeUg'thokApprentice · JourneymanOrgrimmar
Orgrimmar80.8, 23.7

Materials to buy

  • 150Rough Stone
  • 60Copper Bar

Crafting order

  1. 1–30Rough Sharpening StoneCrafts:×40
  2. 30–65Rough Grinding StoneCrafts:×55
  3. 65–75Copper Chain BeltCrafts:×10

always a pointyellow: may fail

Before you move on

Keep at least 10 Rough Grinding Stones for Silver Rods later. At skill 50 and character level 10, train Journeyman with Rotgath Stonebeard in Ironforge (52.4, 42.5), or Snarl in Orgrimmar (79.6, 23.3). This raises your cap to 150; do it before reaching 75 so crafts are not wasted at the cap.

Stage 2 of 5 · Skill 75–150

75–150: Save your grinding stones

Return to your city trainer as you reach each new recipe. At skill 125 and character level 20, learn Expert Blacksmithing from Bengus Deepforge in Ironforge (52.5, 41.5), or Saru Steelfury in Orgrimmar (82.3, 23.0), to raise the cap to 225.

AllianceRotgath StonebeardExpert · Skill 125Ironforge
Ironforge52.4, 42.5
HordeSnarlExpert · Skill 125Orgrimmar
Orgrimmar79.6, 23.3

Materials to buy

  • 70Coarse Stone
  • 150Copper Bar
  • 140Bronze Bar
  • 5Silver Bar
  • 105Heavy Stone

Crafting order

  1. 75–90Coarse Grinding StoneCrafts:×35
  2. 90–100Runed Copper BeltCrafts:×10
  3. 100–105Silver RodCrafts:×5
  4. 105–110Runed Copper BeltCrafts:×5
  5. 110–125Rough Bronze LeggingsCrafts:×15
  6. 125–140Heavy Grinding StoneCrafts:×35
  7. 140–150Patterned Bronze BracersCrafts:×10

always a pointyellow: may fail

Before you move on

The five Silver Rods consume the 10 Rough Grinding Stones saved earlier. Keep 15 Coarse Grinding Stones after making your bronze bracers, and keep all 35 Heavy Grinding Stones. These are working supplies for the next stage, not vendor trash. Bronze bars can be bought directly; compare their price with the copper and tin needed to smelt them before purchasing.

Stage 3 of 5 · Skill 150–225

150–225: Iron gear and the trip to Booty Bay

Buy Green Dye from a trade supplier for the iron leggings and bracers. Once you reach skill 200 and character level 35, visit Brikk Keencraft in Booty Bay, Stranglethorn Vale (29.0, 75.6). He teaches Artisan Blacksmithing, raising the cap to 300. Both factions can use this trainer; make the trip before you reach 225.

AllianceBengus DeepforgeArtisan · Skill 200Ironforge
Ironforge52.5, 41.5
HordeSaru SteelfuryArtisan · Skill 200Orgrimmar
Orgrimmar82.3, 23.0

Materials to buy

  • 5Gold Bar
  • 230Iron Bar
  • 35Green Dye
  • 50Steel Bar
  • 120Solid Stone
  • 90Mithril Bar
  • 60Mageweave Cloth

Crafting order

  1. 150–155Golden RodCrafts:×5
  2. 155–165Green Iron LeggingsCrafts:×10
  3. 165–190Green Iron BracersCrafts:×25
  4. 190–200Golden Scale BracersCrafts:×10
  5. 200–210Solid Grinding StoneCrafts:×30
  6. 210–225Heavy Mithril GauntletCrafts:×15

always a pointyellow: may fail

Before you move on

Use 10 of your saved Coarse Grinding Stones for Golden Rods, and 30 Heavy Grinding Stones across the leggings and scale bracers. Keep all 30 Solid Grinding Stones: the next stage consumes more than this. Learn the Mithril recipes during your trainer visit so you can continue after the stone crafts.

Stage 4 of 5 · Skill 225–270

225–270: Secure the Mithril Spurs plans first

This route uses Mithril Spurs, taught by a world-drop plan rather than your trainer. Check the auction house for Plans: Mithril Spurs before committing to the materials below. Steel Plate Helm is the bridge to skill 235; do not buy a large stock of mithril on the assumption that the plan will be cheap or available.

Formulas to find

  • Plans: Mithril SpursSkill 210

Materials to buy

  • 140Steel Bar
  • 140Mithril Bar
  • 20Dense Stone
  • 340Solid Stone

Crafting order

  1. 225–235Steel Plate HelmCrafts:×10
  2. 235–250Mithril SpursFormulaCrafts:×15
  3. 250–260Dense Sharpening StoneCrafts:×20
  4. 260–270Mithril SpursFormulaCrafts:×20

always a pointyellow: may fail

Before you move on

The helmets and both batches of spurs use 115 Solid Grinding Stones altogether. You carried 30 from the previous stage, so make another 85 from 340 Solid Stone before starting. This is why buying only the metal is not enough. At 250, switch briefly to Dense Sharpening Stones, then return to spurs at 260; allow extra materials because the later spurs are no longer a reliable one-craft, one-point recipe.

Stage 5 of 5 · Skill 270–300

270–300: Trade thorium for the Imperial Plate plans

At character level 50 and Blacksmithing 265, seek Derotain Mudsipper in Gadgetzan, Tanaris, for the Imperial Plate quests. Budget 20 Thorium Bars for the bracer plan and 40 for the boot plan, separate from crafting materials. Learn the bracers at 270 and the boots at 295; a higher profession cap alone does not teach either recipe.

Formulas to find

  • Plans: Imperial Plate BracersSkill 245
  • Plans: Imperial Plate BootsSkill 270

Materials to buy

  • 730Thorium Bar
  • 30Star Ruby
  • 5Aquamarine

Crafting order

  1. 270–295Imperial Plate BracersFormulaCrafts:×25
  2. 295–300Imperial Plate BootsFormulaCrafts:×5

always a pointyellow: may fail

Before you move on

Of the 730 Thorium Bars above, 60 go to the quests and 670 to the planned crafts. Make bracers until 295, then switch to boots for the last five points. Buy gems in batches with your bars, and stop crafting as soon as you hit the target. These Imperial Plate pieces are a leveling bridge; reaching 300 is the point to choose recipes for your actual equipment goals.

2. What Blacksmithing Crafts Are Worth Making in Forever?

Blacksmithing in Forever includes camp facilities, a throwable tool and unusual weapon choices. These client-listed items stand out for what they let you do; their availability depends on which content is open.

Camp · Strength buff

Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength

Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength. Requires a campfire and does not stack with Strength of Earth Totem.

    Camp anvil

    Bring the anvil to your camp

    Bring the anvil to your camp. This placeable facility also provides the Sharpening Wheel benefit and can replace an existing wheel, giving the smith a workshop away from town.

      Camp forge

      A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included

      A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included. Like the anvil, it needs a nearby campfire; these camp facilities share a one-hour cooldown.

        Throwable tool

        A smith’s tool you can throw

        A smith’s tool you can throw. The item doubles as a Blacksmith Hammer, occupies the thrown-weapon slot and has a one-second stun effect on hit: a much more playful tool than the ordinary hammer in your bags.

          Fist weapon

          A claw-style fist weapon rather than another sword or mace

          A claw-style fist weapon rather than another sword or mace. With Agility and Stamina, it gives players who enjoy fist weapons a crafted option to build around.

            Hybrid weapon

            A two-handed axe with both Strength and spell damage/healing

            A two-handed axe with both Strength and spell damage/healing. That combination makes it interesting for a character mixing weapon attacks with spells, rather than choosing a weapon purely for physical damage.

              Blacksmithing Common Questions

              How do you level Blacksmithing from 1 to 300 in WoW Forever?

              This guide splits Blacksmithing 1–300 into 5 stages: 1–75 (1–75: Start at the forge), 75–150 (75–150: Save your grinding stones), 150–225 (150–225: Iron gear and the trip to Booty Bay), 225–270 (225–270: Secure the Mithril Spurs plans first), 270–300 (270–300: Trade thorium for the Imperial Plate plans). Each stage lists the trainer, the materials to buy and how many of each craft to make.

              Where are the Blacksmithing trainers in WoW Forever?

              Groum Stonebeard in Ironforge at (52.3, 41.9), Alliance, Apprentice · Journeyman; Ug'thok in Orgrimmar at (80.8, 23.7), Horde, Apprentice · Journeyman; Rotgath Stonebeard in Ironforge at (52.4, 42.5), Alliance, Expert · Skill 125; Snarl in Orgrimmar at (79.6, 23.3), Horde, Expert · Skill 125; Bengus Deepforge in Ironforge at (52.5, 41.5), Alliance, Artisan · Skill 200; Saru Steelfury in Orgrimmar at (82.3, 23.0), Horde, Artisan · Skill 200.

              What materials do you need for Blacksmithing 1–300?

              On this route the biggest material needs are 730 Thorium Bar, 460 Solid Stone, 230 Iron Bar, 230 Mithril Bar and 210 Copper Bar. Each stage's shopping list already nets out what earlier crafts leave over.

              What is worth making with Blacksmithing in WoW Forever?

              The Forever Blacksmithing picks on this page include Turn a camp rest into a group Strength buff: nearby seated players gain 34 Strength, Bring the anvil to your camp, A camp forge for recipes that specifically require a Master Forge, with the Sharpening Wheel benefit included, A smith’s tool you can throw and A claw-style fist weapon rather than another sword or mace, each with what it does and where the recipe comes from.

              At what skill do the Blacksmithing ranks unlock?

              Journeyman at 50, Expert at 125, Artisan at 200. Visit a trainer once you reach each skill to learn the next rank.

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