New in Forever
Of the 51 reputations in the game, 14 are new. Most of them belong to the new zones, which is where your first fresh reputation bars will fill.
| Faction | Side | Where | Who they are |
|---|---|---|---|
| Cenarion Scouts | Neutral | Across Azeroth | The Cenarion Scouts are young nature enthusiasts dedicated to exploring and protecting the wilds of Azeroth. |
| Kirin Tor | Alliance | Across Azeroth | An elite cadre of the most powerful wizards in the world and the ruliung conclave of magi that leads the magical nation of Dalaran. |
| Barkskin Burrow | Neutral | Mount Hyjal | The Barkskin are among the few furbolg tribes untouched by corruption, and dedicate themselves to safeguarding their spiritual heritage to bring harmony back to Hyjal. |
| Nightclaw Druids | Neutral | Zephras Isle | The secretive druids of the Shadowgale Forest. They operate independently, apart from any other faction on Zephras Isle. |
| Guardians of Hyjal | Neutral | Mount Hyjal | Charged with the protection of preservation of Mount Hyjal, this splinter faction of the Cenarion Circle welcome any who are willing to push back the forces of evil. |
| Windshapers | Horde | Zephras Isle | The Windshapers are shamanistic spiritual leaders of the Skyborne people on Zephras Isle. They honor the elements and seek to gain a better understanding of the nature of the elemental plane to protect the shen'dorei way of life within Skywall. |
| High Order | Alliance | Zephras Isle | The High Order are the Skyborne descendants of the Highborne magisters of Eldre'Thalas. Having spent the past 10,000 years in the realm of Skywall, members of the High Order seek to reclaim the ancient arcane knowledge of their forebears. |
| Bolder'ok Clan | Horde | Riverglades | Exiled for betraying their false prophets, these former members of the Twilight's Hammer seek to forge their own path. |
| Earthen Ring | Horde | Across Azeroth | The Earthen Ring is a loose collective of horde-aligned shamans and druids who seek to maintain and nurture the balance of nature on Azeroth. |
| Darkspear Raiders | Horde | Darkspear Islands | Loyal to the troll nation, the Darkspear Raiders battle the Theramore Expeditionary Force for control of their ancestral Darkspear Islands. |
| Theramore Expeditionary Force | Alliance | Darkspear Islands | Loyal partisans for their city, the Theramore Expeditionary Force battles the Darkspear Raiders for control of the so-called Darkspear Islands. |
| The Watchers | Neutral | Across Azeroth | An order of powerful jailers and marshals of night elf society. They stand vigilant to ensure that no threat can ever escape their extensive underground network of prisons. |
| Brotherhood of the Horse | Alliance | Across Azeroth | Outcast members of Stormwind's cavalry, these former riders started anew in the unexplored lands along the eastern coast, establishing their home, new relationships, and trade routes. |
| Powderfuse | Neutral | Riverglades | A strong arm of the Steamwheedle Cartel, this port is home to seafaring sailors and back-alley dealers spanning the eastern sea trading routes. |
World Factions
| Faction | Side | Who they are |
|---|---|---|
| Thorium Brotherhood | Neutral | The dwarves of the Thorium Brotherhood epitomize excellence in craftsmanship and are bent on unlocking the secrets of Blackrock Mountain. |
| Bloodsail Buccaneers | Neutral | These bloodthirsty corsairs are the bane of many a merchant in the high seas. Sworn enemies of Booty Bay. |
| Gelkis Clan Centaur | Neutral | These centaur have made their home in the southern region of Desolace. Mortal enemies of the Magram Centaur. |
| Magram Clan Centaur | Neutral | These centaur have made their home in the eastern region of Desolace. Mortal enemies of the Gelkis Centaur. |
| Zandalar Tribe | Neutral | These trolls have come to Yojamba Isle in an effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub. |
| Ravenholdt | Neutral | This guild of thieves and assassins welcomes only those of extraordinary prowess into its fold. Sworn rivals of the Syndicate. |
| Wildhammer Clan | Alliance | Though not a part of the Alliance, the dwarves of Aerie Peak have opened their doors to it and hold the Horde as enemies. |
| Argent Dawn | Neutral | An organization focused on protecting Azeroth from the threat of the Scourge. Strongholds of the Argent Dawn can be found in the Eastern and Western Plaguelands. |
| Timbermaw Hold | Neutral | As one of the last uncorrupted furbolg tribes, the Timbermaw seek to preserve their spiritual ways and end the suffering of their brethren. |
| Wintersaber Trainers | Alliance | This small group of reclusive night elves raises and trains wintersabers in the Winterspring area. |
| Cenarion Circle | Neutral | The druids of Cenarion Circle are guardians of nature and make their home in tranquil Moonglade. |
| Ravasaur Trainers | Horde | The ravasaurs of Un'Goro Crater are incredibly deadly, but a few individuals have learned how to tame them. |
| Hydraxian Waterlords | Neutral | These elementals have made their home on the islands east of Azshara. Sworn enemies of the armies of Ragnaros. |
| Shen'dralar | Neutral | A remnant of the once powerful elves living in Dire Maul, yet still wise and knowledgeable about great secrets. |
| Darkmoon Faire | Neutral | A traveling fair that showcases the weird and the extraordinary. Often spotted in Elwynn Forest and Mulgore. |
| Brood of Nozdormu | Neutral | The descendants of the Bronze Dragonflight are the guardians of time and care little for the mortal races. |
| Emerald Wardens | Neutral | A hastily-organized group of Druids, working with both the Alliance and the Horde to stop the Nightmare Incursions. |
| Cenarion ScoutsNEW | Neutral | The Cenarion Scouts are young nature enthusiasts dedicated to exploring and protecting the wilds of Azeroth. |
| Kirin TorNEW | Alliance | An elite cadre of the most powerful wizards in the world and the ruliung conclave of magi that leads the magical nation of Dalaran. |
| Barkskin BurrowNEW | Neutral | The Barkskin are among the few furbolg tribes untouched by corruption, and dedicate themselves to safeguarding their spiritual heritage to bring harmony back to Hyjal. |
| Nightclaw DruidsNEW | Neutral | The secretive druids of the Shadowgale Forest. They operate independently, apart from any other faction on Zephras Isle. |
| Guardians of HyjalNEW | Neutral | Charged with the protection of preservation of Mount Hyjal, this splinter faction of the Cenarion Circle welcome any who are willing to push back the forces of evil. |
| Bolder'ok ClanNEW | Horde | Exiled for betraying their false prophets, these former members of the Twilight's Hammer seek to forge their own path. |
| Earthen RingNEW | Horde | The Earthen Ring is a loose collective of horde-aligned shamans and druids who seek to maintain and nurture the balance of nature on Azeroth. |
| The WatchersNEW | Neutral | An order of powerful jailers and marshals of night elf society. They stand vigilant to ensure that no threat can ever escape their extensive underground network of prisons. |
| Brotherhood of the HorseNEW | Alliance | Outcast members of Stormwind's cavalry, these former riders started anew in the unexplored lands along the eastern coast, establishing their home, new relationships, and trade routes. |
Cities and Home Factions
| Faction | Side | Who they are |
|---|---|---|
| Booty Bay | Neutral | This booming coastal city is run by Baron Revilgaz of the Blackwater Raiders. Mortal enemies of the Bloodsail Buccaneers and part of the Steamwheedle Cartel. |
| Ironforge | Alliance | This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni. |
| Gnomeregan Exiles | Alliance | The former denizens of Gnomeregan, now living in exile in Ironforge and in league with the Alliance. |
| Undercity | Horde | Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron. |
| Darnassus | Alliance | The Alliance capital is populated by Night Elves and is located in the island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind. |
| Stormwind | Alliance | One of the last bastions of human power, this Alliance capital is ruled by the child king, Anduin Wrynn. |
| Orgrimmar | Horde | Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar. |
| Thunder Bluff | Horde | Cairne Bloodhoof leads his people, the Proud Tauren, from this mighty Horde capital. |
| Gadgetzan | Neutral | Capital of the Steamwheedle Cartel and home to goblinhood's finest engineers, alchemists and merchants. |
| Ratchet | Neutral | Part of the Steamwheedle Cartel, this goblin city provides a neutral haven for those that wish to trade goods and services in the Barrens. |
| Darkspear Trolls | Horde | This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies. |
| Everlook | Neutral | This trading post is run by the goblins of the Steamwheedle Cartel and it sits in the crossroads of Winterspring's main trade routes. |
| WindshapersNEW | Horde | The Windshapers are shamanistic spiritual leaders of the Skyborne people on Zephras Isle. They honor the elements and seek to gain a better understanding of the nature of the elemental plane to protect the shen'dorei way of life within Skywall. |
| High OrderNEW | Alliance | The High Order are the Skyborne descendants of the Highborne magisters of Eldre'Thalas. Having spent the past 10,000 years in the realm of Skywall, members of the High Order seek to reclaim the ancient arcane knowledge of their forebears. |
| PowderfuseNEW | Neutral | A strong arm of the Steamwheedle Cartel, this port is home to seafaring sailors and back-alley dealers spanning the eastern sea trading routes. |
PvP Factions
| Faction | Side | Who they are |
|---|---|---|
| The League of Arathor | Alliance | The League of Arathor seeks to reclaim lost land of Arathi Basin for their benefactors in Stormwind. |
| The Defilers | Horde | The Defilers seek to claim Arathi Basin's valuable resources for the Horde. |
| Frostwolf Clan | Horde | The Frostwolf Clan seeks to drive out the dwarves of the Stormpike Expedition from Alterac Valley. |
| Stormpike Guard | Alliance | The Stormpike Dwarves have set up residence in Alterac Valley, where they're locked in battle with the Frostwolf Orcs. |
| Warsong Outriders | Horde | Fierce orcs of the Warsong Clan, locked in battle against the Silverwing Sentinels in Warsong Gulch. |
| Silverwing Sentinels | Alliance | Staunch defenders of Ashenvale, locked in battle against the Warsong Outriders in Warsong Gulch. |
| Darkspear RaidersNEW | Horde | Loyal to the troll nation, the Darkspear Raiders battle the Theramore Expeditionary Force for control of their ancestral Darkspear Islands. |
| Theramore Expeditionary ForceNEW | Alliance | Loyal partisans for their city, the Theramore Expeditionary Force battles the Darkspear Raiders for control of the so-called Darkspear Islands. |
Profession Factions
| Faction | Side | Who they are |
|---|---|---|
| Azeroth Commerce Authority | Alliance | Originally commissioned to facilitate trade across the Eastern Kingdoms, the ACA now maintains supply routes to Alliance forces worldwide. |
| Durotar Supply and Logistics | Horde | The Horde's robust supply network fuels its rapid expansion across Kalimdor and beyond. |
Common Questions
How many reputations are there in WoW Forever?
The client carries 51 reputations a player can gain, and 14 of them are new in Forever and absent from Classic.
Where are the new reputations?
Most sit in the four new zones: the Guardians of Hyjal and Barkskin Burrow on Mount Hyjal, the Windshapers, High Order and Nightclaw Druids on Zephras Isle, the Bolder'ok Clan and Powderfuse in the Riverglades, and two opposing PvP factions on the Darkspear Islands. A few, such as the Kirin Tor and the Earthen Ring, span the world instead.
How does reputation work?
The same way it does in Classic: quests, kills, and faction activities build standing over time. Forever keeps that structure and adds new factions and new ways to earn with them.
Does reputation feed the Legacy system?
Yes. Legacy Challenges include PvP reputation entries, so raising those factions moves your Legacy progress along.