

- Level
- 23+
- Group Size
- 5
- Bosses
- 5
- Quests
- 6
- Location
- Stormwind City
- Continent
- Eastern Kingdoms
About The Stockade
Beneath the serene reflection of Stormwind's canal waters lies the Kingdom's highest-security penitentiary. Intended to permanently house the realm’s deadliest cutthroats, Defias insurgents, and Dark Iron spies, the iron cages failed from within. Masterminded by the imprisoned Defias kingpin Bazil Thredd, the inmates orchestrated a coordinated and bloodthirsty mutiny, slaughtering guards and seizing control of armory caches.
The architecture is intensely claustrophobic: a central subterranean corridor branching into cramped iron-grated cellblocks. The damp air reeks of wet straw and violent fury. Every few steps, dozens of rioting felons, insurgent gnolls, and disgraced insurgent officers spill into the corridors, turning the facility into a brutal close-quarters warzone right beneath the boots of unsuspecting Stormwind citizens.
With city watchmen spread thin keeping the perimeter sealed, Stormwind Command issues an uncompromising mandate to brave five-man strike teams: breach the iron gates, systematically pacify each cell block, and execute Bazil Thredd before the insurrection spills into the streets above.
First Run
- Located on the northwest bank of Stormwind's Canals, marked by a guarded stone archway inside the city walls.
- Target level 23 to 26. The dungeon features purely enclosed corridor combat with zero scenic detours, making it a masterclass in tight line-of-sight pulling and crowd control.
- Inmates possess high-threat flee mechanics when low on health, easily alerting adjacent cellblocks if pulled carelessly. Have the tank anchor mobs well back in the center hallway.
- Bazil Thredd resides in the deepest cellblock flanked by veteran guards; assign crowd control (Sap, Polymorph) on his bodyguards before focusing him down.
Veteran Notes
- Five riot ringleaders: Targorr the Dread, Kam Deepfury, Hamhock, Dextren Ward, and Bazil Thredd.
- Six attached quests, exclusive to the Alliance, picking up from Stormwind, Lakeshire, and Darkshire.
- Exceptionally fast clear time: an organized party can clear from front gate to final cell in under fifteen minutes, making it one of the most efficient leveling runs in the mid-twenties.
The Stockade Quests
Plan all 6 dungeon quests before you enter. Open a quest for its objective, pickup and turn-in details; rewards appear only when verified for Forever.
Bosses
5 bosses wait in The Stockade.
- 01Targorr the Dread
- 02Kam Deepfury
- 03Hamhock
- 04Dextren Ward
- 05Bazil Thredd
Getting There
- ContinentEastern Kingdoms
- ZoneStormwind City · Alliance capital
- Nearest flight pathStormwind, Elwynn Alliance · 71.0, 72.9
- Entrance50.4, 66.2


