

- Level
- 23+
- Group Size
- 5
- Bosses
- 5
- Quests
- 6
- Location
- Stormwind City
- Continent
- Eastern Kingdoms
About The Stockade
Beneath the serene reflection of Stormwind's canal waters lies the Kingdom's highest-security penitentiary. Intended to permanently house the realm’s deadliest cutthroats, Defias insurgents, and Dark Iron spies, the iron cages failed from within. Masterminded by the imprisoned Defias kingpin Bazil Thredd, the inmates orchestrated a coordinated and bloodthirsty mutiny, slaughtering guards and seizing control of armory caches.
The architecture is intensely claustrophobic: a central subterranean corridor branching into cramped iron-grated cellblocks. The damp air reeks of wet straw and violent fury. Every few steps, dozens of rioting felons, insurgent gnolls, and disgraced insurgent officers spill into the corridors, turning the facility into a brutal close-quarters warzone right beneath the boots of unsuspecting Stormwind citizens.
With city watchmen spread thin keeping the perimeter sealed, Stormwind Command issues an uncompromising mandate to brave five-man strike teams: breach the iron gates, systematically pacify each cell block, and execute Bazil Thredd before the insurrection spills into the streets above.
First Run
- Located on the northwest bank of Stormwind's Canals, marked by a guarded stone archway inside the city walls.
- Target level 23 to 26. The dungeon features purely enclosed corridor combat with zero scenic detours, making it a masterclass in tight line-of-sight pulling and crowd control.
- Inmates possess high-threat flee mechanics when low on health, easily alerting adjacent cellblocks if pulled carelessly. Have the tank anchor mobs well back in the center hallway.
- Bazil Thredd resides in the deepest cellblock flanked by veteran guards; assign crowd control (Sap, Polymorph) on his bodyguards before focusing him down.
Veteran Notes
- Five riot ringleaders: Targorr the Dread, Kam Deepfury, Hamhock, Dextren Ward, and Bazil Thredd.
- Six attached quests, exclusive to the Alliance, picking up from Stormwind, Lakeshire, and Darkshire.
- Exceptionally fast clear time: an organized party can clear from front gate to final cell in under fifteen minutes, making it one of the most efficient leveling runs in the mid-twenties.
The Stockade Route & Boss Strategy
The Stockade is the shortest dungeon in the game: one main corridor under Stormwind with a wing of cells on each side, and every door stands open to rioting Defias. A group clears it in twenty to thirty minutes. The bosses matter for their quests, not their loot, so check which heads your group needs before you go in.
The cell blocks
- Every cell holds two or three Defias, and the packs stand close. Pull each group back toward the entrance side of the corridor you just cleared.
- Defias Prisoners disarm, which stalls the tank's threat: damage dealers wait a few seconds on any pack with several of them, and control one where they can.
- Kill counts for Quell the Uprising and the Red Wool Bandanas for The Color of Blood come from the trash throughout.
Targorr the Dread
Boss- Thrash
- A burst of extra attacks on the tank.
- Enrage
- He hits harder at low health.
- He stands in a cell with a few Defias. Control one, let the tank hold Targorr and the other away from the controlled one, kill the loose add, then the boss.
- His head is wanted in Lakeshire for What Comes Around...
Kam Deepfury
Boss- Shield Slam
- A hard shield strike that also interrupts casting.
- The Dark Iron dwarf, held with Defias around him. Same order: control one, kill the other, then Kam.
- His head goes to Dun Modr for The Fury Runs Deep.
Hamhock
Boss- Chain Lightning
- Lightning that jumps between players standing together.
- Bloodlust
- Speeds up his attacks.
- The ogre at the end of one wing, flanked by two Defias. Control one and kill the other first.
- Melee spread around him so Chain Lightning has fewer targets.
Dextren Ward
Boss- Intimidating Shout
- Sends the players around him running in fear.
- The most dangerous pull in the dungeon because of the fear. Clear every cell in the corridors around him first, so a fleeing player runs into empty rooms.
- If extra Defias join anyway, control them and kill Dextren first.
- His hand is wanted in Darkshire for Crime and Punishment.
Bazil Thredd
Boss- Smoke Bomb
- Stuns the players near him.
- Battle Shout
- Raises his attack power.
- The leader of the riot waits at the far end of the main corridor and hits the tank harder than anyone else here.
- Keep the tank near full so a Smoke Bomb stun never lands on low health. Hybrids add heals when needed.
- His head completes The Stockade Riots, the next step of the chain that began with VanCleef's unsent letter.
The rare spawn
- Bruegal Ironknuckle sometimes takes a place among the prisoners. He is a plain tank fight with the only good drops in the dungeon, so check the cells before you leave.
The Stockade Quests
All 6 quests are picked up outside, so collect them before you head in.
Pick Up Before You Enter 6
Their quest givers are outside the dungeon. Pick them up before you enter so every kill and drop on the run counts toward them.
The Stockade Riots
Accept at level 16AlliancePick up firstChain 3/7Kill Bazil Thredd and bring his head back to Warden Thelwater at the Stockade.Pick up fromWarden Thelwater
Quest details
Quest chainStep 3 of a 7-step chainShow all 7 stepsHide steps
- This questThe Stockade RiotsLevel 29 · Warden Thelwater

Stormwind City51.8, 69.3
- Accept at level
- 16
- Quest level
- 29
- Where it starts
- Outside the dungeon: pick it up first
Objectives
- Head of Bazil Thredd
How to Complete It
- Pick up first
- CompleteKill Bazil Thredd and bring his head back to Warden Thelwater at the Stockade.
Reputation
- Stormwind +100
Crime and Punishment
Accept at level 22AlliancePick up firstCouncilman Millstipe of Darkshire wants you to bring him the hand of Dextren Ward.Pick up fromCouncilman Millstipe
Quest details
- Accept at level
- 22
- Quest level
- 26
- Where it starts
- Outside the dungeon: pick it up first
Objectives
- Hand of Dextren Ward
How to Complete It
- Pick up first
- CompleteCouncilman Millstipe of Darkshire wants you to bring him the hand of Dextren Ward.
Reputation
- Stormwind +100
Quell The Uprising
Accept at level 22AlliancePick up firstWarden Thelwater of Stormwind wants you to kill 10 Defias Prisoners, 8 Defias Convicts, and 8 Defias Insurgents in The Stockade.Pick up fromWarden Thelwater
Quest details
- Accept at level
- 22
- Quest level
- 26
- Where it starts
- Outside the dungeon: pick it up first
Objectives
- Defias Prisoner ×10
- Defias Convict ×8
- Defias Insurgent ×8
How to Complete It
- Pick up first
- CompleteWarden Thelwater of Stormwind wants you to kill 10 Defias Prisoners, 8 Defias Convicts, and 8 Defias Insurgents in The Stockade.
Reputation
- Stormwind +150
The Color of Blood
Accept at level 22AlliancePick up firstNikova Raskol of Stormwind wants you to collect 10 Red Wool Bandanas.Pick up fromNikova Raskol
Quest details
- Accept at level
- 22
- Quest level
- 26
- Where it starts
- Outside the dungeon: pick it up first
Objectives
- Red Wool Bandana ×10
How to Complete It
- Pick up first
- CompleteNikova Raskol of Stormwind wants you to collect 10 Red Wool Bandanas.
Reputation
- Stormwind +150
The Fury Runs Deep
Accept at level 22AlliancePick up firstChain 2/2Motley Garmason wants Kam Deepfury's head brought to him at Dun Modr.Pick up fromMotley Garmason
Quest details
Quest chainStep 2 of a 2-step chainShow all 2 stepsHide steps
- This questThe Fury Runs DeepLevel 27 · Motley Garmason

Wetlands49.7, 18.2
- Accept at level
- 22
- Quest level
- 27
- Where it starts
- Outside the dungeon: pick it up first
How to Complete It
- Pick up first
- CompleteMotley Garmason wants Kam Deepfury's head brought to him at Dun Modr.
What Comes Around...
Accept at level 22AlliancePick up firstBring the head of Targorr the Dread to Guard Berton in Lakeshire.Pick up fromGuard Berton
Quest details
- Accept at level
- 22
- Quest level
- 25
- Where it starts
- Outside the dungeon: pick it up first
Objectives
- Head of Targorr
How to Complete It
- Pick up first
- CompleteBring the head of Targorr the Dread to Guard Berton in Lakeshire.
Reputation
- Stormwind +100
The Stockade Bosses & Loot
5 bosses wait in The Stockade.
- 01Targorr the Dread
- 02Kam Deepfury
Kam's Walking Stick
- 03Hamhock
- 04Dextren Ward
- 05Bazil Thredd
Rare Spawns and Other Drops
- Bruegal Ironknuckle
Jimmied Handcuffs
Prison Shank
Iron Knuckles
- Trash
Defias Renegade Ring
Where Is the The Stockade Entrance?
- ContinentEastern Kingdoms
- ZoneStormwind City · Alliance capital
- Nearest flight pathStormwind, Elwynn Alliance · 71.0, 72.9
- Entrance50.4, 66.2
The Stockade Common Questions
Where is the The Stockade entrance in WoW Forever?
The The Stockade entrance is in Stormwind City at 50.4, 66.2 on Eastern Kingdoms. The nearest flight path is Stormwind at 71.0, 72.9.
What level do you need for The Stockade?
The Stockade is a 5-player dungeon for level 23–32 characters.
How many bosses are in The Stockade?
The Stockade has 5 bosses: Targorr the Dread, Kam Deepfury, Hamhock, Dextren Ward, Bazil Thredd. The boss list on this page shows each one's loot.
What quests are there for The Stockade?
This page lists 6 The Stockade quests, including The Stockade Riots, Crime and Punishment, Quell The Uprising and The Color of Blood. 6 of them must be picked up before you enter, and 0 start inside.


