Paladin class icon

Paladin

HealerTankDamageWoW Forever

WoW Forever Talents, Spells & Builds

A plate-clad champion of the Light, now open to the Horde and armed with a new low-level strike.

What Forever Changes for Paladins

  • Holy Strike arrives at level 6: an instant weapon strike that deals Holy damage on a 10-second cooldown.
  • Judgement no longer consumes your Seal. Seal of Fury, learned at level 10, adds Holy damage to your swings, builds small absorb shields while you wear a shield, and makes Judgement taunt.
  • Consecration and Blessing of Kings are trained by every Paladin at level 20, and Consecration hits the first four enemies hardest.
  • Undead bring the Paladin to the Horde.
  • The class keeps its gaps: no interrupt, no slow, and a taunt that runs through Seal of Fury and Judgement rather than a single button.
Leveling a new one? Start hereRetribution Beta StartHoly Strike and Judgement carry solo questing, and all eleven points go into melee damage.

New and Reworked Paladin Abilities

These are the spells the Forever client adds, opens to every race, or hands you without a talent, in the order you learn them. Spells marked with a race are that race’s own.

LevelAbilityStatusWhat it does
6Holy StrikeNew in ForeverAn instant strike that causes 50% weapon damage plus an additional 81 as Holy damage.
10Seal of FuryNew in ForeverFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 153 Holy damage to an enemy and taunts the target to attack you for 4 sec.
20ConsecrationWas a Classic talentConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
20Blessing of KingsWas a Classic talentPlaces a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
26RevokeNew in ForeverRemove target party or raid member's Salvation or Mass Salvation.
26SalvationNew in ForeverReduces all threat generated by target party member by 30% for 1 hr.
40Hammer of the RighteousNew in ForeverHammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
60Mass SalvationNew in ForeverGives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hr.

Recommended Builds

Each build lists the order to spend every point from level 10, so you can follow it while you level. Open any step in the talent calculator to see the build at that level.

Retribution Beta Start

Levels 10–20, solo questing with Holy Strike and Judgement

0 Holy0 Protection11 Retribution

All eleven points in Retribution: parry, a shorter Judgement cooldown, and extra critical strike, then Seal of Command at 20.

Why these talents

  • Deflection adds 5% parry: less damage taken solo, and a parry speeds up your next swing.
  • Improved Judgement takes 2 seconds off Judgement, so your seal damage lands noticeably more often.
  • Three points in Conviction add 3% melee critical strike and open the third row.
  • Seal of Command at 20 gives your swings a chance to deal extra Holy damage equal to 70% of weapon damage.

Swaps to consider

  • Grouping at 20? Move the Deflection points into Benediction for 10% cheaper instant spells and seals.
  • Facing Undead or Demons? Two points from Conviction into Holy Conduit pay for more frequent Consecration and Exorcism, both of which unlock at 20.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Deflection 5/5Lv 14 →
  2. Levels 15–16Improved Judgement 2/2Lv 16 →
  3. Levels 17–19Conviction 3/5Lv 19 →
  4. Level 20Seal of Command 1/1Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Protection Beta Start

Levels 10–20, tanking beta dungeons

0 Holy11 Protection0 Retribution

Block and hit first: Redoubt for block spikes, Precision so your threat abilities land, and the first point of Shield Specialization to turn blocks into Mana.

Why these talents

  • Redoubt gives melee attacks against you a 10% chance to raise your block chance by 20% for 10 seconds or 5 blocks.
  • Precision adds 3% hit, which matters most on the abilities you build threat with.
  • Anticipation adds 8 Defense Skill, cutting the chance that enemies crit or crush you.
  • Shield Specialization restores 6% of maximum Mana on a third of your blocks, which is what keeps Consecration running once it unlocks at 20.

Swaps to consider

  • Questing solo? Retribution kills far faster; Protection earns its points in a dungeon group.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Redoubt 5/5Lv 14 →
  2. Levels 15–17Precision 3/3Lv 17 →
  3. Levels 18–19Anticipation 2/5Lv 19 →
  4. Level 20Shield Specialization 1/3Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Holy Beta Start

Levels 10–20, healing dungeons while still questing solo

11 Holy0 Protection0 Retribution

A damage-leaning Holy opening: 10% more Intellect, stronger Seals and Judgements, a first step into Healing Light, and Mana regeneration that keeps running while you cast.

Why these talents

  • Divine Intellect adds 10% Intellect, which is both a larger Mana pool and more healing from the spell power on early gear.
  • Improved Seals raises Seal and Judgement damage by 15%, so solo kills stay quick while you level toward the real healing talents.
  • Two points in Healing Light add 8% to Holy Light and Flash of Light, the heals you lean on in dungeons.
  • Reverence lets 10% of your Mana regeneration continue while casting.

Swaps to consider

  • Playing almost entirely in groups? Move the Improved Seals points into Healing Light and Spiritual Focus for stronger heals that are not pushed back.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Divine Intellect 5/5Lv 14 →
  2. Levels 15–17Improved Seals 3/3Lv 17 →
  3. Levels 18–19Healing Light 2/3Lv 19 →
  4. Level 20Reverence 1/3Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Talent Tree Changes from Classic

New talents, talents moved in from another tree, and the Classic talents each tree no longer has. Compare them in the talent calculator →

Holy

8 new · 1 moved in · 5 removed

Infusion of Light turns Holy Shock and Flash of Light critical heals into a faster Holy Light, and Light’s Vigil at 31 points resets Holy Shock for extra damage or party healing.

New

  • Improved Seals
  • Voice of Truth
  • Reverence
  • Purifying Power
  • Infusion of Light
  • Divine Precision
  • Consecrated Ground
  • Light's Vigil

Moved in

  • Divine Favor

No longer in this tree

Consecration (now from the trainer), Improved Blessing of Wisdom, Improved Lay on Hands, Improved Seal of Righteousness, Lasting Judgement

Protection

5 new · 2 moved in · 4 removed

Swift Judgement at 16 points resets Judgement so a missed taunt is not the end of the pull, and Templar’s Bulwark adds an absorb shield based on your maximum health.

New

  • Improved Seal of Fury
  • Sacred Duty
  • Swift Judgement
  • Templar's Bulwark
  • Iron Creed

Moved in

  • Toughness
  • Improved Hammer of Justice

No longer in this tree

Blessing of Kings (now from the trainer), Blessing of Sanctuary, Improved Concentration Aura, Improved Devotion Aura

Retribution

6 new · 2 moved in · 4 removed

Sacred Arbiter at 16 points powers up Holy Strike and refreshes your Judgements, and Twist of Light at 31 points echoes your old Seal into the next swing, so Seal twisting needs no add-on.

New

  • Holy Conduit
  • Sanctified Judgement
  • Sacred Arbiter
  • Champion of the Light
  • Instrument of Law
  • Twist of Light

Moved in

  • Deflection
  • Repentance

No longer in this tree

Improved Blessing of Might, Improved Retribution Aura, Improved Seal of the Crusader, Sanctity Aura

Leveling a Paladin

Every class follows the same zones and dungeons; your faction decides the route. Start in your race's zone, follow your faction's route, and spend your talents with the Retribution Beta Start build above.

Playable Race Options

Every race that can play a Paladin in WoW Forever. Racials are balanced around offensive consistency, so choose the aesthetics, utility, and movement tools that fit your playstyle.

Alliance Races

2 Options
Human portrait
HumanClassic Baseline
Key Racials:PerceptionWill to SurviveRuthless
Dwarf portrait
DwarfClassic Baseline
Key Racials:Find TreasureStoneformBig Game Hunter

Horde Races

1 Options
Undead portrait
UndeadNew in Forever
Key Racials:CannibalizeWill of the ForsakenTouch of the Grave

Start From a Recommended Build

Click a build to load it into the calculator, then change any point you like.

Why these talents, point by point →

Points spent
0 / 51
Required level
—
Spec
0 / 0 / 0

Holy

0 pts

Protection

0 pts

Retribution

0 pts

How the Calculator Works

  • You have 51 points, one per level from 10 to 60.
  • Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
  • Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent and use its buttons.
  • Your build lives in the page link, so copying the link saves and shares it.
  • Turn on Highlight Forever changes to spot every new and reworked talent.

What Forever Changes in Paladin Talents

  • 19 of Paladin's 50 talents are new in Forever, and 23 change from their Classic versions.
  • The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
  • Spell, melee, and ranged hit are one stat, and critical strike works the same way.
  • Group buffs that used to cost talent points are now baseline, which frees points for new choices.

Every Paladin talent change, tree by tree →

View Full Paladin Talent Reference Table50 talents · 19 new in Forever

Holy

TalentRowRanksAt Max Rankvs Classic
Divine Strength15Increases your Strength by 10%.Same
Divine Intellect15Increases your total Intellect by 10%.Same
Healing Light23Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Changed
Spiritual Focus22Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Changed
Improved Seals23Increases the damage done by your Seals and Judgements by 15%.New
Unyielding Faith22Reduces the duration of Fear and Disorient effects on you by 30%.Changed
Voice of Truth31Grants you immunity to Silence and Interrupt effects for 6 sec.New
Reverence33Allows 30% of your Mana regeneration to continue while casting.New
Purifying Power32Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.New
Infusion of Light42Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.New
Illumination45After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.Changed
Divine Favor41When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Moved
Divine Precision53Improves your chance to hit with Holy spells by 18%.New
Holy Shock51Blasts the target with Holy energy, causing 129 Holy damage to an enemy, or 110 healing to an ally.Changed
Consecrated Ground52Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.New
Holy Power65Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.Changed
Light's Vigil71Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325. You may only have one Light's Vigil active per party.New

Protection

TalentRowRanksAt Max Rankvs Classic
Toughness15Increases your armor value from items by 10%.Moved
Redoubt15Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.Changed
Precision23Improves your chance to hit by 3%.Changed
Guardian's Favor22Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.Changed
Anticipation25Increases your Defense Skill by 20.Changed
Improved Seal of Fury31When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.New
Improved Righteous Fury33While Righteous Fury is active, all damage taken is reduced by 6%.Changed
Shield Specialization33Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.Changed
Sacred Duty32Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.New
Swift Judgement41Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.New
One-Handed Weapon Specialization43Increases the damage you deal with one-handed melee weapons by 10%.Changed
Improved Hammer of Justice43Decreases the cooldown of your Hammer of Justice spell by 15 sec.Moved
Templar's Bulwark51When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.New
Reckoning55Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Changed
Iron Creed65Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.New
Holy Shield71Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Changed

Retribution

TalentRowRanksAt Max Rankvs Classic
Deflection15Increases your Parry chance by 5%.Moved
Benediction15Reduces the Mana cost of all instant cast spells and abilities by 10%.Changed
Improved Judgement22Decreases the cooldown of your Judgement ability by 2 sec.Changed
Holy Conduit22Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.New
Conviction25Improves your chance to get a critical strike with melee attacks by 5%.Changed
Vindication33Gives your damaging melee attacks a chance to reduce the target's Attack Power by 204, and increase your Attack Power by 3% for 30 sec.Changed
Sanctified Judgement33Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.New
Seal of Command31Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 67.5 Holy damage, 135 if the target is stunned or incapacitated.Changed
Pursuit of Justice32Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.Changed
Eye for an Eye42All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Changed
Sacred Arbiter41Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.New
Two-Handed Weapon Specialization53Increases the damage you deal with two-handed melee weapons by 6%.Same
Vengeance53Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Changed
Repentance51Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Moved
Champion of the Light63Increases your spell damage by up to 60% of your Intellect.New
Instrument of Law62Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.New
Twist of Light71Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.New
Faction:

Holy Spells

(19)

Protection Spells

(21)

Retribution Spells

(6)

How the Spellbook Works

  • One tab per talent tree: Holy, Protection, Retribution.
  • Hover or select a spell to read its tooltip: cost, range, cast time, cooldown, and effect.
  • Switch to Trainer Progression to see what you learn at each level from 1 to 60.
  • Open a spell to compare every rank: the level you learn it, its cost, and its numbers.
  • Talent abilities live in the talent calculator: use the switch at the top of the page.

What Forever Changes in the Paladin Spellbook

  • 6 of Paladin's 46 trainable spells are new in Forever: Seal of Fury, Revoke, Salvation, Hammer of the Righteous, Mass Salvation, Holy Strike.
  • Former Classic talents every Paladin now learns: Consecration, Blessing of Kings.
  • Pick Forever Changes Only in the filters to list just these spells.

Read the full Paladin guide →

Compare every class spellbook →

A Paladin wears mail until level 40 and plate after it. 47 sets are locked to the class in Forever: 9 are new and 4 were rebuilt with new bonuses.

New in Forever 3

Sets that exist only in Forever and only a Paladin can wear. Hover a piece for its tooltip.

  • Justice Armor

    NewPlate
    1. (2)Increased Spirit +10
    2. (3)Reduces the cooldown of your Blessing of Protection spell by 30 sec.
    3. (4)Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
    4. (5)Reduces the cooldown of your Holy Shock spell by 1 sec.
  • Justice Battlegear

    NewPlate
    1. (2)Increases your attack speed and casting speed by 1%.
    2. (3)Reduces the cooldown of your Hammer of Justice spell by 5 sec.
    3. (4)+36 Attack Power against Undead.
    4. (5)Reduces the cooldown of your Judgement spell by 0.5 sec.
  • Justice Battleplate

    NewPlate
    1. (2)Increased Defense +7
    2. (3)Reduces the cast time on your Turn Undead spell by 1.5 sec.
    3. (4)Reduces the chance for your melee attacks to be Dodged or Parried by 1.2%.
    4. (5)Reduces the duration of Forbearance any time you gain it by 10.0 sec.

Dungeon, Raid and Quest Sets 29

The class sets carried over from Classic, with the bonuses Forever gives them.

  • Soulforge Armor

    ChangedPlate
    1. (2)+8 All Resistances.
    2. (3)Restores 8 mana per 5 sec.
    3. (5)When struck by a harmful spell, has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec.
    4. (6)Increases damage and healing done by magical spells and effects by up to 23.
  • Banished Martyr's Full Plate

    PlateLevel 50

    This build does not describe the set bonus.

    1. Emerald Dream Plate

      ChangedPlateLevel 50
      1. (3)+10 Stamina.
      2. (6)+20 Attack Power.
    2. Emerald Encrusted Battleplate

      ChangedPlateLevel 50
      1. (3)+10 Stamina.
      2. (6)Increases healing done by spells and effects by up to 22.
    3. Obsessed Prophet's Plate

      PlateLevel 50

      This build does not describe the set bonus.

      1. Shunned Devotee's Chainmail

        MailLevel 50

        This build does not describe the set bonus.

        1. Wailing Berserker's Plate Armor

          PlateLevel 50

          This build does not describe the set bonus.

          1. Avenger's Battlegear

            ChangedPlateLevel 60
            1. (3)Increases the duration of your Judgements by 20%.
            2. (5)Increases damage and healing done by magical spells and effects by up to 71.
          2. Avenger's Mercy

            PlateLevel 60

            This build does not describe the set bonus.

            1. Avenger's Radiance

              PlateLevel 60

              This build does not describe the set bonus.

              1. Avenger's Will

                PlateLevel 60

                This build does not describe the set bonus.

                1. Battlegear of Eternal Justice

                  ChangedLevel 60
                  1. (3)20% chance to regain 100 mana when you cast a Judgement.
                2. Freethinker's Armor

                  ChangedPlateLevel 60
                  1. (2)Restores 4 mana per 5 sec.
                  2. (3)Reduces the casting time of your Holy Light spell by 0.1 sec.
                  3. (5)Increases the duration of all Blessings by 10%.
                3. Inquisition Armor

                  PlateLevel 60

                  This build does not describe the set bonus.

                  1. Inquisition Bulwark

                    PlateLevel 60

                    This build does not describe the set bonus.

                    1. Inquisition Shockplate

                      PlateLevel 60

                      This build does not describe the set bonus.

                      1. Inquisition Warplate

                        PlateLevel 60

                        This build does not describe the set bonus.

                        1. Judgement Armor

                          ChangedPlateLevel 60
                          1. (3)Increases the radius of a Paladin's auras by 10.
                          2. (5)Increases damage and healing done by magical spells and effects by up to 47.
                          3. (8)Inflicts 60 additional Holy damage on the target of a Paladin's Judgement.
                        2. Judgement Redoubt

                          ChangedPlateLevel 60
                          1. (8)Increases damage and healing done by magical spells and effects by up to 47.
                        3. Lawbringer Armor

                          ChangedPlateLevel 60
                          1. (3)Increases the chance of triggering a Judgement of Light heal by 10%.
                          2. (5)Improves your chance to get a critical strike with melee attacks by 1.0%.
                          3. (5)Improves your chance to get a critical strike with spells by 1.0%.
                          4. (8)Gives the Paladin a chance on every melee hit to heal your party for 189.
                        4. Lawbringer Mercy

                          PlateLevel 60

                          This build does not describe the set bonus.

                          1. Lawbringer Radiance

                            PlateLevel 60

                            This build does not describe the set bonus.

                            1. Lawbringer Will

                              PlateLevel 60

                              This build does not describe the set bonus.

                              1. Merciful Judgement

                                PlateLevel 60

                                This build does not describe the set bonus.

                                1. Radiant Judgement

                                  PlateLevel 60

                                  This build does not describe the set bonus.

                                  1. Redemption Armor

                                    PlateLevel 60

                                    This build does not describe the set bonus.

                                    1. Redemption Bulwark

                                      PlateLevel 60

                                      This build does not describe the set bonus.

                                      1. Redemption Warplate

                                        PlateLevel 60

                                        This build does not describe the set bonus.

                                        1. Wilfull Judgement

                                          PlateLevel 60

                                          This build does not describe the set bonus.

                                          PvP Rank Sets 15

                                          The honor track sets, in Alliance and Horde pairs under different rank titles.

                                          • Blood Guard's Plate

                                            ChangedHordePlateLevel 50
                                            1. (3)+15 Stamina.
                                            2. (6)+30 Attack Power.
                                          • Knight-Lieutenant's Imbued Plate

                                            ChangedAlliancePlateLevel 50
                                            1. (3)+15 Stamina.
                                            2. (6)Increases healing done by spells and effects by up to 33.
                                          • Knight-Lieutenant's Lamellar Plate

                                            ChangedAlliancePlateLevel 50
                                            1. (3)+15 Stamina.
                                            2. (6)Increases damage and healing done by magical spells and effects by up to 18.
                                          • Knight-Lieutenant's Plate

                                            ChangedAlliancePlateLevel 50
                                            1. (3)+15 Stamina.
                                            2. (6)+30 Attack Power.
                                          • Champion's Aegis

                                            NewHordePlateLevel 55
                                            1. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            2. (6)+20 Stamina.
                                          • Champion's Vindication

                                            NewHordePlateLevel 55
                                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                                            2. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)+20 Stamina.
                                          • Lieutenant Commander's Aegis

                                            ChangedAlliancePlateLevel 55
                                            1. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            2. (6)+20 Stamina.
                                          • Lieutenant Commander's Vindication

                                            NewAlliancePlateLevel 55
                                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                                            2. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)+20 Stamina.
                                          • Field Marshal's Aegis

                                            ChangedAlliancePlateLevel 60
                                            1. (2)+20 Stamina.
                                            2. (3)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                          • Field Marshal's Redemption

                                            ChangedAlliancePlateLevel 60
                                            1. (2)+20 Stamina.
                                            2. (3)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                          • Field Marshal's Vindication

                                            NewAlliancePlateLevel 60
                                            1. (2)+20 Stamina.
                                            2. (3)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)Increases damage and healing done by magical spells and effects by up to 23.
                                          • Lieutenant Commander's Redemption

                                            ChangedAlliancePlateLevel 60
                                            1. (2)Increases healing done by spells and effects by up to 44.
                                            2. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)+20 Stamina.
                                          • Lieutenant Commander's Redoubt

                                            ChangedAlliancePlateLevel 60
                                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                                            2. (4)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)+20 Stamina.
                                          • Warlord's Aegis

                                            NewHordePlateLevel 60
                                            1. (2)+20 Stamina.
                                            2. (3)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                          • Warlord's Vindication

                                            NewHordePlateLevel 60
                                            1. (2)+20 Stamina.
                                            2. (3)Reduces the cooldown of your Hammer of Justice by 10 sec.
                                            3. (6)Increases damage and healing done by magical spells and effects by up to 23.

                                          Paladin Relics: Librams

                                          The relic slot holds one libram with a single equip effect tied to an ability. Forever adds 8 of them, 5 at level 60, and 1 more shows only an equip effect until it drops. Swap them to match the job: some only pay off against Beasts, Demons or Undead.

                                          All Druid, Paladin and Shaman relics: Relics overview.

                                          RelicLevelEquip effect
                                          Tenets of the Silver Hand20Increases your damage against Undead by 1%.
                                          Libram of Invocation40Reduces the mana cost of your Seal spells by 5%.
                                          Libram of Economy60Reduces the Mana cost of your Holy Light ability by 5%.
                                          Libram of Infusion60Increases the critical strike chance of your Holy Shock spell by 6%.
                                          Libram of Law60Increases the damage of your Judgement ability by 4%.
                                          Sentinel's Libram60Reduces the cooldown of your Swift Judgement talent by 10 sec.
                                          Steadfast Libram60Increases the Block Value of your shield by 30% while Holy Shield is active.
                                          Libram of the Wild SkyRevealed on dropJudgement casts against Beasts reduce the remaining cooldown on Holy Strike by 1.0 sec.

                                          Open Sets You Can Also Wear

                                          Crafted and world drop sets with no class lock, in the armor a Paladin wears at their level. Any class of the same armor can use them.

                                          SetLevelPieces
                                          Battlegear of HeroismAny8
                                          Soulforge ArmorAny8
                                          Blackfathom Avenger's Mail253
                                          Chain of the Scarlet Crusade396
                                          H.A.Z.A.R.D. Suit403
                                          Shockforged Warplate403
                                          Blessed Plate568
                                          Deathbone Guardian565
                                          Imperial Plate568
                                          Battlegear of Undead Purification583
                                          Battlegear of Undead Slaying583
                                          Battlegear of Undead Warding583
                                          Battlegear of Valor588
                                          Lightforge Armor588
                                          Dreadnaught's Battlegear609
                                          Redemption Armor609
                                          The Darksoul603
                                          The Defiler's Resolution603
                                          The Highlander's Resolution603
                                          The Highlander's Resolve603