Warlock class icon

Warlock

DamageWoW Forever

WoW Forever Talents, Spells & Builds

A demon-commanding caster of curses and shadow, now open to Trolls.

What Forever Changes for Warlocks

  • Curse of Agony and Curse of Doom are now Bane of Agony, at level 8, and Bane of Doom, at level 60. Banes sit in their own slot beside Curses, one Bane per Warlock on a target, so a damage Bane and a utility Curse can share an enemy.
  • Curse of the Elements now covers all magic damage, and Curse of Shadow is removed.
  • Firestone and Spellstone are weapon imbues that stack with Wizard Oil. Firestone adds Fire damage and critical strike chance; Spellstone adds Shadow damage and spell haste.
  • Demons scale with your own stats, Life Tap scales with Spirit, and Drain Soul’s chance to grant a Soul Shard climbs with every tick until it is guaranteed.
  • Portal of Summoning, at level 60, opens a portal that two party or raid members use to summon another member.
  • Each tree gains a new 31-point talent: Wrack, Demonic Pact, and Incinerate.
  • Trolls can play Warlock.
Leveling a new one? Start hereAffliction Beta StartInstant Corruption and Mana sustain let you chain pulls without stopping to drink.

New and Reworked Warlock Abilities

These are the spells the Forever client adds, opens to every race, or hands you without a talent, in the order you learn them. Spells marked with a race are that race’s own.

LevelAbilityStatusWhat it does
6Life TapReworked in ForeverConverts (424 + 100% of your Spirit) Health into (424 + 100% of your Spirit) Mana for you. Spirit increases the amount converted.
8Bane of AgonyNew in ForeverAfflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
10Drain SoulReworked in ForeverDrains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
20Curse of the ElementsReworked in ForeverCurses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
28Create FirestoneReworked in ForeverCreates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
36Create SpellstoneReworked in ForeverCreates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
60Bane of DoomNew in ForeverAfflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
60Portal of SummoningNew in ForeverBegins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Recommended Builds

Each build lists the order to spend every point from level 10, so you can follow it while you level. Open any step in the talent calculator to see the build at that level.

Affliction Beta Start

Levels 10–20, questing with Corruption and Life Tap

11 Affliction0 Demonology0 Destruction

Instant Corruption at five points, then hit and Mana sustain so you can chain pulls without drinking.

Why these talents

  • Improved Corruption removes the full 2-second cast and adds 10% damage, so Corruption goes up while you move between targets.
  • Improved Life Tap turns 20% more health into Mana, which is how a Warlock skips drink breaks entirely.
  • Suppression adds 3% hit and cuts 12% of the threat you generate.
  • One point of Soul Harvest raises Mana regeneration by 50% for 10 seconds, and keeps half of it while casting, when something dies with Drain Soul on it.

Swaps to consider

  • The source guide's text and its own tree disagree on the third Suppression point; we follow the text, which spends all eleven. Skip it and the point is free for Improved Drains.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Improved Corruption 5/5Lv 14 →
  2. Levels 15–16Improved Life Tap 2/2Lv 16 →
  3. Levels 17–19Suppression 3/5Lv 19 →
  4. Level 20Soul Harvest 1/2Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Demonology Beta Start

Levels 10–20, levelling behind a Voidwalker or Imp

0 Affliction11 Demonology0 Destruction

Every point goes into the demon: 10% more pet damage, 15% more pet health and Mana, and your spell damage healing it.

Why these talents

  • Unholy Power adds 10% damage to your Imp, Voidwalker, Succubus and Felhunter alike, so the points stay useful as you change demons.
  • Fel Vitality adds 15% to your pet's maximum health and Mana and raises your own maximum Mana.
  • Demonic Energies heals your pet for 15% of all the spell damage you deal and shares your Life Tap Mana with it, which is what keeps a Voidwalker tanking indefinitely.

Swaps to consider

  • Master Summoner holds the flexible point; a second point there takes more time and Mana off every summon.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Unholy Power 5/5Lv 14 →
  2. Levels 15–17Fel Vitality 3/3Lv 17 →
  3. Levels 18–19Demonic Energies 2/2Lv 19 →
  4. Level 20Master Summoner 1/2Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Destruction Beta Start

Levels 10–20, Shadow Bolt and Immolate from maximum range

0 Affliction0 Demonology11 Destruction

Half a second off Shadow Bolt and Immolate, 20% more range, 10% cheaper spells, and Shadowburn at 20.

Why these talents

  • Bane cuts 0.5 seconds from Shadow Bolt and Immolate and 2 seconds from Soul Fire.
  • Destructive Reach adds 20% range to your damaging spells, which is usually one extra Shadow Bolt before anything reaches you.
  • Cataclysm reduces the Mana cost of your Destruction spells by 10%.
  • Shadowburn is an instant finisher that returns a Soul Shard when the target dies within 8 seconds of being hit.

Swaps to consider

  • Improved Shadow Bolt is the usual swap for Destructive Reach in groups, where the extra range matters less.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Bane 5/5Lv 14 →
  2. Levels 15–16Destructive Reach 2/2Lv 16 →
  3. Levels 17–19Cataclysm 3/3Lv 19 →
  4. Level 20Shadowburn 1/1Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Talent Tree Changes from Classic

New talents, talents moved in from another tree, and the Classic talents each tree no longer has. Compare them in the talent calculator →

Affliction

7 new · 3 moved in · 7 removed

Wrack at 31 points ticks every second and makes the target take 10% more from your other Shadow damage over time; channel it between refreshing your effects and firing Nightfall’s instant Shadow Bolts. Pandemic doubles the critical strike bonus of your damage over time and drains, and Curse of Exhaustion is the 16-point milestone with a 30% slow. Dark Pact and Grim Reach are removed.

New

  • Soul Harvest
  • Improved Drains
  • Improved Bane of Agony
  • Pandemic
  • Malevolence
  • Soul Siphon
  • Wrack

Moved in

  • Improved Life Tap
  • Grim Reach
  • Shadow Mastery

No longer in this tree

Dark Pact, Improved Curse of Agony, Improved Curse of Exhaustion, Improved Curse of Weakness, Improved Drain Life, Improved Drain Mana, Improved Drain Soul

Demonology

8 new · 2 moved in · 6 removed

Demonic Sacrifice moves up to 11 points and lasts 2 hours, Soul Link sits at 21, and Demonic Pact at 31 points keeps the Sacrifice bonus when you summon a different demon, so it stacks with Master Demonologist. Decimation makes Soul Fire a free, faster finisher below 35% health, and Demonic Brand helps a Voidwalker hold threat on your Searing Pain target.

New

  • Demonic Aegis
  • Fel Vitality
  • Demonic Energies
  • Decimation
  • Demonic Brand
  • Improved Felhunter
  • Demonic Knowledge
  • Demonic Pact

Moved in

  • Master Summoner
  • Fel Domination

No longer in this tree

Fel Intellect, Fel Stamina, Improved Firestone, Improved Healthstone, Improved Spellstone, Improved Subjugate Demon

Destruction

6 new · 1 moved in · 6 removed

Conflagrate is the 16-point milestone, and Bane of Havoc at 21 points copies 15% of the damage you deal to other targets onto the marked one. Agonizing Flames adds 10% damage to all Destruction spells, and Incinerate at 31 points hits 25% harder on targets with your Immolate. Destructive Reach sits in row 1 and extends every damaging spell, whichever tree you play.

New

  • Molten Skin
  • Agonizing Flames
  • Bane of Havoc
  • Fire and Brimstone
  • Shadow and Flame
  • Incinerate

Moved in

  • Destructive Reach

No longer in this tree

Devastation, Emberstorm, Improved Firebolt, Improved Immolate, Improved Lash of Pain, Improved Searing Pain

Leveling a Warlock

Every class follows the same zones and dungeons; your faction decides the route. Start in your race's zone, follow your faction's route, and spend your talents with the Affliction Beta Start build above.

Playable Race Options

Every race that can play a Warlock in WoW Forever. Racials are balanced around offensive consistency, so choose the aesthetics, utility, and movement tools that fit your playstyle.

Alliance Races

2 Options
Human portrait
HumanClassic Baseline
Key Racials:PerceptionWill to SurviveRuthless
Gnome portrait
GnomeClassic Baseline
Key Racials:Escape ArtistEureka!Engineering Specialization

Horde Races

3 Options
Orc portrait
OrcClassic Baseline
Key Racials:Blood FuryShatter CurseHardiness
Undead portrait
UndeadClassic Baseline
Key Racials:CannibalizeWill of the ForsakenTouch of the Grave
Troll portrait
TrollNew in Forever
Key Racials:BerserkingRapid RegenerationBeast Slaying

Start From a Recommended Build

Click a build to load it into the calculator, then change any point you like.

Why these talents, point by point →

Points spent
0 / 51
Required level
—
Spec
0 / 0 / 0

Affliction

0 pts

Demonology

0 pts

Destruction

0 pts

How the Calculator Works

  • You have 51 points, one per level from 10 to 60.
  • Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
  • Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent and use its buttons.
  • Your build lives in the page link, so copying the link saves and shares it.
  • Turn on Highlight Forever changes to spot every new and reworked talent.

What Forever Changes in Warlock Talents

  • 21 of Warlock's 52 talents are new in Forever, and 23 change from their Classic versions.
  • The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
  • Spell, melee, and ranged hit are one stat, and critical strike works the same way.
  • Group buffs that used to cost talent points are now baseline, which frees points for new choices.

Every Warlock talent change, tree by tree →

View Full Warlock Talent Reference Table52 talents · 21 new in Forever

Affliction

TalentRowRanksAt Max Rankvs Classic
Improved Life Tap12Increases the amount of Mana awarded by your Life Tap spell by 20%.Moved
Suppression15Improves your chance to hit by 5% and reduces all threat you generate by 20%.Changed
Improved Corruption15Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.Changed
Grim Reach22Increases the range of your Affliction spells by 20%.Moved
Soul Harvest22Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.New
Improved Drains23Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.New
Improved Bane of Agony32Increases the damage done by your Bane of Agony by 10%.New
Fel Concentration33Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.Changed
Amplify Curse31Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.Changed
Pandemic33Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.New
Malevolence45Increases the critical effect chance of your Shadow spells by 5%.New
Nightfall42Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.Changed
Curse of Exhaustion41Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Changed
Siphon Life51Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.Changed
Soul Siphon53Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.New
Shadow Mastery65Increases the damage dealt or life drained by your Shadow spells by 10%.Moved
Wrack71Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.New

Demonology

TalentRowRanksAt Max Rankvs Classic
Improved Health Funnel12Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.Changed
Improved Imp13Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.Changed
Demonic Embrace15Increases your total Stamina by 15%.Changed
Unholy Power15Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.Changed
Demonic Aegis22Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.New
Improved Voidwalker23Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.Same
Fel Vitality23Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.New
Demonic Energies22You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.New
Improved Sayaad33Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.Same
Demonic Sacrifice31When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.Changed
Master Summoner32Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.Moved
Decimation42Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.New
Fel Domination41Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.Moved
Demonic Brand43Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.New
Improved Felhunter53Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.New
Soul Link51When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.Changed
Demonic Knowledge53Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.New
Master Demonologist65Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.Changed
Demonic Pact71Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.New

Destruction

TalentRowRanksAt Max Rankvs Classic
Destructive Reach12Increases the range of your Destruction spells by 20%.Moved
Improved Shadow Bolt15Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.Changed
Bane15Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.Changed
Molten Skin25Reduces all damage taken by 10%.New
Cataclysm23Reduces the Mana cost of your Destruction spells by 10%.Changed
Aftermath25Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Changed
Ruin35Increases the critical strike damage bonus of your Destruction spells by 100%.Changed
Shadowburn31Instantly blasts the target for 65 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.Changed
Intensity43Gives your Destruction spells a 70% chance to not lose casting time when you take damage.Changed
Agonizing Flames43Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.New
Conflagrate41Ignites a target that is already afflicted by your Immolate spell, dealing 87 Fire damage and consuming your Immolate effect.Changed
Pyroclasm52Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.Changed
Bane of Havoc51Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.New
Fire and Brimstone53Increases the critical strike chance of your Conflagrate spell by 25%.New
Shadow and Flame65Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.New
Incinerate71Deals 98 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.New
Faction:

Affliction Spells

(14)

Demonology Spells

(23)

Destruction Spells

(6)

Felhunter Abilities

(4)

Imp Abilities

(4)

Succubus Abilities

(4)

Voidwalker Abilities

(4)

How the Spellbook Works

  • One tab per talent tree: Affliction, Demonology, Destruction, plus a tab for each demon (Felhunter, Imp, Succubus, Voidwalker).
  • Hover or select a spell to read its tooltip: cost, range, cast time, cooldown, and effect.
  • Switch to Trainer Progression to see what you learn at each level from 1 to 60.
  • Open a spell to compare every rank: the level you learn it, its cost, and its numbers.
  • Talent abilities live in the talent calculator: use the switch at the top of the page.

What Forever Changes in the Warlock Spellbook

  • 3 of Warlock's 59 trainable spells are new in Forever: Bane of Agony, Bane of Doom, Portal of Summoning.
  • Pick Forever Changes Only in the filters to list just these spells.

Read the full Warlock guide →

Compare every class spellbook →

A Warlock wears cloth from level 1 to 60. 30 sets are locked to the class in Forever: 1 are new and 4 were rebuilt with new bonuses.

New in Forever 1

Sets that exist only in Forever and only a Warlock can wear. Hover a piece for its tooltip.

  • Demonheart Raiment

    NewCloth
    1. (2)Improves your chance to hit by 1.0%.
    2. (3)Reduces the cast time of your Banish spell by 1.5 sec.
    3. (4)Increases damage done by your spells and effects by up to 21 when fighting Demons.
    4. (5)Your Life Tap generates 20% more Mana at no additional Health cost.

Dungeon, Raid and Quest Sets 21

The class sets carried over from Classic, with the bonuses Forever gives them.

  • Deathmist Raiment

    ChangedCloth
    1. (2)+8 All Resistances.
    2. (3)Restores 8 mana per 5 sec.
    3. (5)When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec.
    4. (6)Increases damage and healing done by magical spells and effects by up to 23.
  • Felheart of the Wicked

    Changed
    1. (3)Your pet gains 15 stamina and 100 spell resistance against all schools of magic.
    2. (5)Health or Mana gained from Drain Life and Drain Mana increased by 15%.
  • Emerald Enchanted Vestments

    ChangedClothLevel 50
    1. (3)+10 Stamina.
    2. (6)Increases damage and healing done by magical spells and effects by up to 12.
  • Malevolent Prophet's Vestments

    ClothLevel 50

    This build does not describe the set bonus.

    1. Nightmare Prophet's Garb

      ClothLevel 50

      This build does not describe the set bonus.

      1. Ironweave Battlesuit

        ChangedClothLevel 58
        1. (2)+200 Armor.
        2. (3)Decreases the magical resistances of your spell targets by 5.
        3. (4)Reduces the hit chance of Silence and Interrupt effects against you by 10%.
        4. (5)Increases damage and healing done by magical spells and effects by up to 23.
        5. (6)The Ironweave hardens under duress, reducing damage taken while Stunned by 15%.
      2. Corrupted Felheart

        ClothLevel 60

        This build does not describe the set bonus.

        1. Corrupted Nemesis

          ClothLevel 60

          This build does not describe the set bonus.

          1. Demoniac's Threads

            ChangedClothLevel 60
            1. (2)Increases damage and healing done by magical spells and effects by up to 12.
            2. (3)Increases the damage of Corruption by 2%.
            3. (5)Decreases the cooldown of Death Coil by 15%.
          2. Doomcaller's Attire

            ChangedClothLevel 60
            1. (3)5% increased damage on your Immolate spell.
            2. (5)Reduces the mana cost of Shadow Bolt by 15%.
          3. Doomcaller's Corruption

            ClothLevel 60

            This build does not describe the set bonus.

            1. Doomcaller's Malevolence

              ClothLevel 60

              This build does not describe the set bonus.

              1. Felheart Raiment

                ChangedClothLevel 60
                1. (3)Health or Mana gained from Drain Life and Drain Mana increased by 15%.
                2. (5)Your pet gains 15 stamina and 100 spell resistance against all schools of magic.
                3. (8)Mana cost of Shadow spells reduced by 15%.
              2. Heretic Raiment

                ClothLevel 60

                This build does not describe the set bonus.

                1. Heretic Stitchings

                  ClothLevel 60

                  This build does not describe the set bonus.

                  1. Implements of Unspoken Names

                    ChangedLevel 60
                    1. (3)5% increased damage from your summoned pets' melee attacks and damage spells.
                  2. Nemesis Raiment

                    ChangedClothLevel 60
                    1. (3)Increases damage and healing done by magical spells and effects by up to 23.
                    2. (5)Your pet gains 20 stamina and 130 spell resistance against all schools of magic.
                    3. (8)Reduces the threat generated by your Destruction spells by 20%.
                  3. Plagueheart Raiment

                    ClothLevel 60

                    This build does not describe the set bonus.

                    1. Plagueheart Stitchings

                      ClothLevel 60

                      This build does not describe the set bonus.

                      1. Wicked Felheart

                        ClothLevel 60

                        This build does not describe the set bonus.

                        1. Wicked Nemesis

                          ClothLevel 60

                          This build does not describe the set bonus.

                          PvP Rank Sets 8

                          The honor track sets, in Alliance and Horde pairs under different rank titles.

                          • Blood Guard's Dreadweave

                            ChangedHordeClothLevel 50
                            1. (3)+15 Stamina.
                            2. (6)Increases damage and healing done by magical spells and effects by up to 18.
                          • Knight-Lieutenant's Dreadweave

                            ChangedAllianceClothLevel 50
                            1. (3)+15 Stamina.
                            2. (6)Increases damage and healing done by magical spells and effects by up to 18.
                          • Champion's Threads

                            ChangedHordeClothLevel 55
                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                            2. (4)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)+20 Stamina.
                          • Lieutenant Commander's Threads

                            ChangedAllianceClothLevel 55
                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                            2. (4)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)+20 Stamina.
                          • Champion's Dreadgear

                            ChangedHordeClothLevel 60
                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                            2. (4)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)+20 Stamina.
                          • Field Marshal's Threads

                            ChangedAllianceClothLevel 60
                            1. (2)+20 Stamina.
                            2. (3)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)Increases damage and healing done by magical spells and effects by up to 23.
                          • Lieutenant Commander's Dreadgear

                            ChangedAllianceClothLevel 60
                            1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                            2. (4)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)+20 Stamina.
                          • Warlord's Threads

                            ChangedHordeClothLevel 60
                            1. (2)+20 Stamina.
                            2. (3)Reduces the casting time of your Immolate spell by 0.2 sec.
                            3. (6)Increases damage and healing done by magical spells and effects by up to 23.

                          Open Sets You Can Also Wear

                          Crafted and world drop sets with no class lock, in the armor a Warlock wears at their level. Any class of the same armor can use them.

                          SetLevelPieces
                          Deathmist RaimentAny8
                          Sorcerer's RegaliaAny8
                          Vestments of the VirtuousAny8
                          Rotmender's Raiment195
                          Twilight Invoker's Vestments253
                          Hyperconductive Mender's Meditation403
                          Hyperconductive Wizard's Attire403
                          Irradiated Garments403
                          Stormcloth Regalia456
                          Necropile Raiment565
                          The Postmaster565
                          Dreadmist Raiment588
                          Magister's Regalia588
                          Regalia of Undead Cleansing583
                          Regalia of Undead Purification583
                          Regalia of Undead Warding583
                          Vestments of the Devout588
                          Bloodvine Garb603
                          Frostfire Regalia609
                          Plagueheart Raiment609
                          The Defiler's Intent603
                          The Highlander's Intent603
                          Twilight Trappings603
                          Vestments of Faith609