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TalentedLegacy perk
Each rank brings your first talent point one level earlier; the total stays 51.
Editing
B
Points spentSpent
0 / 51
Left
51
Needs levelLevel
—
Spec
0 / 0 / 0
Compare Build A and Build B
Points you add or remove go into the build marked Editing. Corner tags on the trees show the other build’s rank for that talent. Click any talent below to jump to it.
Only in Build A 0
Only in Build B 0
Different ranks (A → B) 0
NEWNew talentCHANGEDChanged from Classic
Beast Mastery
0 pts
Marksmanship
0 pts
Survival
0 pts
Next rank:
Beast Mastery Leveling Talent Plan
Your pet tanks, you deal damage from range. Beast Mastery first makes the pet tougher, faster, and deadlier, adds Summon Hawk at 25, Intimidation at 35, and Bestial Wrath at 44. From 45 the remaining points go to Marksmanship for critical strike, Attack Power from Intellect, stronger Serpent Sting, and Trueshot Aura.
Endurance Training 5/5 at 10–14 adds 15% to your pet's Health and Armor. Improved Aspect of the Monkey 3/3 at 15–17 raises your dodge and gives the pet half of it, and Improved Revive Pet 2/2 at 18–19 makes a dead pet far less costly.
10
Endurance Training 1/5 · Beast Mastery
1 / 0 / 0
11
Endurance Training 2/5 · Beast Mastery
2 / 0 / 0
12
Endurance Training 3/5 · Beast Mastery
3 / 0 / 0
13
Endurance Training 4/5 · Beast Mastery
4 / 0 / 0
14
Endurance Training 5/5 · Beast Mastery
5 / 0 / 0
15
Improved Aspect of the Monkey 1/3 · Beast Mastery
6 / 0 / 0
16
Improved Aspect of the Monkey 2/3 · Beast Mastery
7 / 0 / 0
17
Improved Aspect of the Monkey 3/3 · Beast Mastery
8 / 0 / 0
18
Improved Revive Pet 1/2 · Beast Mastery
9 / 0 / 0
19
Improved Revive Pet 2/2 · Beast Mastery
10 / 0 / 0
Levels 20–29Speed and the hawk
Bestial Swiftness at 20 for 30% pet speed, Pathfinding 2/2 at 21–22 for faster aspects, Unleashed Fury 2/5 at 23–24, Summon Hawk at 25, the rest of Unleashed Fury at 26–28, and Improved Mend Pet at 29.
20
Bestial Swiftness 1/1 · Beast Mastery
11 / 0 / 0
21
Pathfinding 1/2 · Beast Mastery
12 / 0 / 0
22
Pathfinding 2/2 · Beast Mastery
13 / 0 / 0
23
Unleashed Fury 1/5 · Beast Mastery
14 / 0 / 0
24
Unleashed Fury 2/5 · Beast Mastery
15 / 0 / 0
25
Summon Hawk 1/1 · Beast Mastery
16 / 0 / 0
26
Unleashed Fury 3/5 · Beast Mastery
17 / 0 / 0
27
Unleashed Fury 4/5 · Beast Mastery
18 / 0 / 0
28
Unleashed Fury 5/5 · Beast Mastery
19 / 0 / 0
29
Improved Mend Pet 1/2 · Beast Mastery
20 / 0 / 0
Levels 30–44Ferocity, Intimidation, and Bestial Wrath
Ferocity 5/5 at 30–34 adds 10% critical strike for the pet and hawks. Intimidation at 35 is a stun and a taunt in one. Spirit Bond 2/2 at 36–37 heals you and the pet over time, Bestial Discipline 2/2 at 38–39 keeps half your Mana regeneration while casting, Frenzy 4/5 at 40–43, and Bestial Wrath at 44 for 50% more pet damage for 18 seconds.
30
Ferocity 1/5 · Beast Mastery
21 / 0 / 0
31
Ferocity 2/5 · Beast Mastery
22 / 0 / 0
32
Ferocity 3/5 · Beast Mastery
23 / 0 / 0
33
Ferocity 4/5 · Beast Mastery
24 / 0 / 0
34
Ferocity 5/5 · Beast Mastery
25 / 0 / 0
35
Intimidation 1/1 · Beast Mastery
26 / 0 / 0
36
Spirit Bond 1/2 · Beast Mastery
27 / 0 / 0
37
Spirit Bond 2/2 · Beast Mastery
28 / 0 / 0
38
Bestial Discipline 1/2 · Beast Mastery
29 / 0 / 0
39
Bestial Discipline 2/2 · Beast Mastery
30 / 0 / 0
40
Frenzy 1/5 · Beast Mastery
31 / 0 / 0
41
Frenzy 2/5 · Beast Mastery
32 / 0 / 0
42
Frenzy 3/5 · Beast Mastery
33 / 0 / 0
43
Frenzy 4/5 · Beast Mastery
34 / 0 / 0
44
Bestial Wrath 1/1 · Beast Mastery
35 / 0 / 0
Levels 45–60Marksmanship for the finish
Lethal Attacks 5/5 at 45–49, Careful Aim 5/5 at 50–54, Rapid Killing 2/2 at 55–56, Improved Stings 3/3 at 57–59, and Trueshot Aura at 60.
45
Lethal Attacks 1/5 · Marksmanship
35 / 1 / 0
46
Lethal Attacks 2/5 · Marksmanship
35 / 2 / 0
47
Lethal Attacks 3/5 · Marksmanship
35 / 3 / 0
48
Lethal Attacks 4/5 · Marksmanship
35 / 4 / 0
49
Lethal Attacks 5/5 · Marksmanship
35 / 5 / 0
50
Careful Aim 1/5 · Marksmanship
35 / 6 / 0
51
Careful Aim 2/5 · Marksmanship
35 / 7 / 0
52
Careful Aim 3/5 · Marksmanship
35 / 8 / 0
53
Careful Aim 4/5 · Marksmanship
35 / 9 / 0
54
Careful Aim 5/5 · Marksmanship
35 / 10 / 0
55
Rapid Killing 1/2 · Marksmanship
35 / 11 / 0
56
Rapid Killing 2/2 · Marksmanship
35 / 12 / 0
57
Improved Stings 1/3 · Marksmanship
35 / 13 / 0
58
Improved Stings 2/3 · Marksmanship
35 / 14 / 0
59
Improved Stings 3/3 · Marksmanship
35 / 15 / 0
60
Trueshot Aura 1/1 · Marksmanship
35 / 16 / 0
Recommended Builds
Each build lists the order to spend every point from level 10, so you can follow it while you level. Open any step in the talent calculator to see the build at that level.
Beast Mastery Leveling
Levels 10–60, solo questing with your pet as the tank: 35 Beast Mastery, 16 Marksmanship, no respec
35 Beast Mastery16 Marksmanship0 Survival
Your pet tanks, you deal damage from range. Beast Mastery first makes the pet tougher, faster, and deadlier, adds Summon Hawk at 25, Intimidation at 35, and Bestial Wrath at 44. From 45 the remaining points go to Marksmanship for critical strike, Attack Power from Intellect, stronger Serpent Sting, and Trueshot Aura.
Why these talents
Endurance Training first: 15% more Health and Armor for the pet. A pet that holds the monster longer is your damage and your safety.
Bestial Swiftness and Pathfinding at 20–22: a faster pet engages sooner, and a faster Aspect of the Cheetah is leveling speed before your mount.
Summon Hawk at 25 adds a second damage source that keeps attacking for 18 seconds.
Lethal Attacks benefits twice: your pet inherits your critical strike chance.
Swaps to consider
Pet losing aggro to you? Spend less on burst early and pull with your pet first, then add Hunter's Mark and Auto Shot.
Prefer to fight in a group? Marksmanship and Survival builds trade pet strength for your own damage, but solo they are slower.
Summon Hawk at 16 points sends up to two Hawks after your target alongside your pet.
New
Deadly Aspects
Focused Fire
Summon Hawk
Moved in
Improved Revive Pet
No longer in this tree
Improved Aspect of the Hawk, Improved Eyes of the Beast, Thick Hide
Marksmanship
7 new · 2 moved in · 5 removed
With Aimed Shot handed to everyone, Lone Wolf rewards fighting without a pet with 20% more damage, and Sniper Shot at 31 points out-hits Aimed Shot from 45 yards.
New
Lethal Attacks
Improved Stings
Careful Aim
Rapid Killing
Lone Wolf
Rapid Recuperation
Sniper Shot
Moved in
Hawk Eye
Scatter Shot
No longer in this tree
Aimed Shot (now from the trainer), Improved Hunter's Mark, Improved Scorpid Sting, Improved Serpent Sting, Lethal Shots
Survival
8 new · 0 moved in · 6 removed
Strider Kick, Expose Prey, and Lacerating Strikes at 31 points build a real melee Hunter around Mongoose Bite.
You have 51 points, one per level from 10 to 60. Drag the level slider to plan a build for a lower level: the calculator then stops at the points that level has.
Each rank of the Legacy perk Talented starts your points one level earlier (from level 5 at rank 5). Pick your rank next to the level slider.
Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent to read it, tap it again to add a point, and long-press it to remove one; the − and + buttons on its card work too.
Your build lives in the page link, so copying the link saves and shares it.
Turn on Highlight Forever changes to spot every new and reworked talent.
What Forever Changes in Hunter Talents
18 of Hunter's 50 talents are new in Forever, and 20 change from their Classic versions.
The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
Spell, melee, and ranged hit are one stat, and critical strike works the same way.
Group buffs that used to cost talent points are now baseline, which frees points for new choices.
View Full Hunter Talent Reference Table50 talents · 18 new in Forever
Beast Mastery
Talent
Row
Ranks
At Max Rank
vs Classic
Deadly Aspects
1
5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
New
Endurance Training
1
5
Increases the Health and Armor of your pets by 15%.
Changed
Focused Fire
2
2
Increases all damage you and your pet deal by 2% while your pet is active.
New
Improved Aspect of the Monkey
2
3
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Changed
Improved Revive Pet
2
2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Moved
Pathfinding
3
2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Same
Bestial Swiftness
3
1
Increases the movement speed of your pets by 30%.
Changed
Unleashed Fury
3
5
Increases the damage done by your pets and hawks by 15%.
Changed
Improved Mend Pet
4
2
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Changed
Ferocity
4
5
Increases the critical strike chance of your pets and hawks by 10%.
Changed
Summon Hawk
4
1
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of your ranged attack power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
New
Spirit Bond
5
2
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Changed
Intimidation
5
1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Changed
Bestial Discipline
5
2
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Changed
Frenzy
6
5
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Same
Bestial Wrath
7
1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Same
Marksmanship
Talent
Row
Ranks
At Max Rank
vs Classic
Hawk Eye
1
3
Increases the range of your ranged weapons by 6 yards.
Moved
Improved Concussive Shot
1
5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Same
Lethal Attacks
1
5
Increases your critical strike chance with all attacks by 5%.
New
Improved Stings
2
3
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
New
Efficiency
2
5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Changed
Careful Aim
2
5
Increases your Attack Power by 100% of your Intellect.
New
Rapid Killing
3
2
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
New
Improved Arcane Shot
3
5
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Changed
Lone Wolf
3
1
You deal 20% increased damage with all attacks while you do not have an active pet.
New
Trueshot Aura
4
1
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Changed
Mortal Shots
4
5
Increases the critical strike damage bonus on all ranged abilities by 30%.
Changed
Rapid Recuperation
5
2
Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
New
Barrage
5
3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
Changed
Scatter Shot
5
1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Moved
Ranged Weapon Specialization
6
5
Increases the damage you deal with ranged weapons by 5%.
Same
Sniper Shot
7
1
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
New
Survival
Talent
Row
Ranks
At Max Rank
vs Classic
Improved Tracking
1
5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
New
Deflection
1
5
Increases your Parry chance by 5%.
Same
Entrapment
2
5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Changed
Savage Strikes
2
2
Increases the critical strike chance of all your melee abilities by 4%.
Changed
Survivalist
2
5
Increases your total Health by 10%.
Changed
Improved Wing Clip
2
3
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Changed
Clever Traps
3
2
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Same
Surefooted
3
3
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Changed
Deterrence
3
1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Same
Survival Tactics
4
2
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
New
Predator's Edge
4
5
Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
New
Counterattack
4
1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Changed
Resourcefulness
5
2
Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
New
Expose Prey
5
2
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
New
Survivalist's Discipline
5
2
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
New
Strider Kick
5
1
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
New
Lightning Reflexes
6
5
Increases your Agility by 15%.
Same
Lacerating Strikes
7
1
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
New
Hunter Talent Questions
What is the best Hunter leveling talent build in WoW Forever?
Start with Beast Mastery Leveling, the recommended plan. Pick a plan in the header and the calculator shows how it is spent at any level from 10 to 60.
How many talent points does a Hunter get in WoW Forever?
51 points: one per level from 10 to 60. Each rank of the Legacy perk Talented brings every point one level earlier, so at rank 5 the first point arrives at level 5.
What changed in Hunter talents in WoW Forever?
18 of the 50 Hunter talents are new in Forever and 20 changed from Classic. Each tree also gains a milestone talent at 16 points. Every change, tree by tree.
Do I need to respec while leveling a Hunter?
No. Every Hunter leveling plan here spends one point per level from 10 to 60 without a reset.
How do I save or share a Hunter talent build?
The build lives in the page link: copy the link, or use Copy build link, and opening it later restores every point.