Nine ways to play. One world that keeps changing.
Classes shape how you experience Azeroth. Explore what's changed, find the playstyle that fits you, and plan your next steps.
What Changed
Familiar foundations. New possibilities.
Classes in WoW Forever build on what you know. Talent trees keep their familiar structure and row count while individual talents are revised, spell, melee, and ranged hit and critical strike are combined into single stats, and six new race combinations open classes to players who could never pick them before. Paladins also learn Holy Strike at level 6.
Explore the Classes
Find your role. Shape your journey.
Choose a Class Around Your Everyday Play
Start with how you want to spend most of your time: solo questing, a regular dungeon role, or supporting friends. Use the comparison below to make a shortlist, then open each class guide to read its abilities and changes before choosing a race.
If you play with friends, agree on the roles your group needs and compare two classes that fit your preferred role. Look at the spells you will have while leveling as well as the final talent build. A late talent cannot solve an early leveling problem until you have enough points to reach it.
Use the class page’s spellbook and talent calculator together. Check your next learned ability, choose a build for your current level, and follow its spending order. Revisit the build when your activity changes from solo quests to group healing or tanking.
Compare the Classes by Role
Pick the role first, then the class. Hybrids can tank or heal as well as deal damage, which makes finding a group easier. Every class page carries four views: an overview of what Forever changed, the talent calculator with recommended builds, the full spellbook, and the gear view with every class set and its bonuses.
| Class | Roles | Armor | Alliance races | Horde races |
|---|---|---|---|---|
| Warrior | Tank, Damage | Mail, then Plate at 40 | 5 | 5 |
| Paladin | Healer, Tank, Damage | Mail, then Plate at 40 | 2 | 1 |
| Hunter | Damage | Leather, then Mail at 40 | 4 | 4 |
| Rogue | Damage | Leather | 5 | 4 |
| Priest | Healer, Damage | Cloth | 4 | 2 |
| Shaman | Healer, Damage | Leather, then Mail at 40 | 1 | 4 |
| Mage | Damage | Cloth | 3 | 3 |
| Warlock | Damage | Cloth | 2 | 3 |
| Druid | Tank, Healer, Damage | Leather | 2 | 2 |
Continue Exploring
Go deeper into what makes your class unique.

