

- Level
- 25+
- Group Size
- 5
- Bosses
- 5
- Quests
- 16
- Location
- Dun Morogh
- Continent
- Eastern Kingdoms
About Gnomeregan
For centuries, Gnomeregan stood as the crowning technological wonder of Azeroth: a subterranean metropolis of pneumatic elevators, whirring gyroscopic transit railways, and steam-powered assembly lines engineered by High Tinker Gelbin Mekkatorque. When savage troggs breached the lower foundations during the Third War, Mekkatorque's trusted engineering advisor, Mekgineer Sicco Thermaplugg, seized upon the crisis with treacherous ambition: he convinced the High Tinker to vent radioactive gas into the lower quarters to eradicate the invaders.
The gambit ended in cataclysm. The corrosive fallout failed to stop the troggs; instead, it poisoned thousands of fleeing gnomes, horribly mutating survivors into deranged Leper Gnomes. Thermaplugg usurped the empty throne amid the radioactive haze, reprogramming the city’s defense automatons into ruthless exterminators. Mekkatorque and his grief-stricken refugees were forced to seek exile in Ironforge's Tinkertown, leaving their glowing green subterranean homeland sealed off from the world.
Reclaiming Gnomeregan requires disciplined navigation through vast industrial workshops, sludge pipes, and minefields. Strike teams must dodge self-destructing mobile bombs, slice through swathes of irradiated oozes, and decode terminal punch cards. At the end of the line sits Mekgineer Thermaplugg inside his heavily armored combat walker, daring his exiled kin to come and take back their city.
First Run
- Entrance is situated inside the industrial elevator shafts of western Dun Morogh. Alliance ride west from Ironforge; Horde can use the engineering transponder in Orgrimmar to teleport directly to the outside camp.
- Target level 25 to 28. Highly sprawling with multiple descending tiers; stock up on engineering dynamite, repair bots, and clean out bags for extensive scrap loot.
- Mobile alarm bots sprint across platforms calling reinforcement waves; stun and focus them immediately upon aggro to prevent catastrophic chain-pulls.
- During the Thermaplugg encounter, assign one high-mobility party member to sprint along the perimeter walls, clicking the red button toggles to disarm ticking radiation bomb dispensers.
Veteran Notes
- Five mechanized encounters: Grubbis, Viscous Fallout, Electrocutioner 6000, Crowd Pummeler 9-60, and Mekgineer Thermaplugg.
- Boasts 18 attached quests spanning both factions, driven by multi-colored security punch card upgrades (White to Red) and radiation fallout samples.
- The Manual Crowd Pummeler remains an irreplaceable haste-boosting weapon prized by Feral Druids across classic progression.
Gnomeregan Quests
Plan all 16 dungeon quests before you enter. Open a quest for its objective, pickup and turn-in details; rewards appear only when verified for Forever.
Bosses
5 bosses wait in Gnomeregan.
- 01Grubbis
- 02Viscous Fallout
- 03Electrocutioner 6000
- 04Crowd Pummeler 9-60
- 05Mekgineer Thermaplugg
Getting There
- ContinentEastern Kingdoms
- ZoneDun Morogh Levels 1–12 · Alliance territory
- Nearest flight pathIronforge, Dun Morogh Alliance · 60.0, 28.8
- Entrance17.7, 39.1


