Shaman class icon

Shaman

HealerDamageWoW Forever

WoW Forever Talents, Spells & Builds

A totem-wielding hybrid that now reaches the Alliance through the Dwarf and the Skyborne.

What Forever Changes for Shamans

  • Totems cast on a 1-second global cooldown, buff totems last 5 minutes, up from 2, and Resistance totems cover the whole raid. A totem tracker shows what is active and for how long; right-click a totem there to dismiss it.
  • Weapon imbues (Rockbiter, Flametongue, Frostbrand, and Windfury Weapon) last 60 minutes, up from 5, and stack with Sharpening Stones, Weightstones, and Wizard Oil.
  • Fire Nova replaces Fire Nova Totem as a trainer spell from level 12: it bursts around your active Fire totem on a 10-second cooldown, so one totem fuels blast after blast.
  • Windfury Totem and Flametongue Totem are party buffs now, not weapon enchants. The two do not stack with each other, Windfury Totem does not stack with Grace of Air, and neither helps a Shaman who has the matching weapon imbue. Tranquil Air Totem is removed.
  • Call of the Elements, Call of the Ancestors, and Call of the Spirits, at levels 20, 30, and 40, each drop up to four totems from your Totem Bar in one cast. Totemic Recall clears every totem at once and refunds a quarter of their Mana.
  • Totemic Projection, at level 22, moves your active totems to a spot within 30 yards on a 1-minute cooldown.
  • Lightning Bolt from rank 4 casts in 2.5 seconds and Chain Lightning in 2, each half a second faster, with their spell power scaling trimmed to match.
  • Two-Handed Axes and Maces, Shield Specialization, Weapon Mastery, Enhancing Totems, and Improved Weapon Totems are no longer talents: every Shaman has them.
  • Dwarves bring the Shaman to the Alliance.
Leveling a new one? Start hereEnhancement Beta StartCritical strike, Intellect turned into Attack Power, and cheaper shocks keep a melee Shaman fighting between drinks.

New and Reworked Shaman Abilities

These are the spells the Forever client adds, opens to every race, or hands you without a talent, in the order you learn them. Spells marked with a race are that race’s own.

LevelAbilityStatusWhat it does
1Lightning BoltReworked in ForeverCasts a bolt of lightning at the target for 189 Nature damage.
1Rockbiter WeaponReworked in ForeverImbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
10Flametongue WeaponReworked in ForeverImbue the Shaman's weapon with fire. Each hit causes 35.49 to 112.4 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
12Fire NovaNew in ForeverInstantly inflicts 232 fire damage to enemies within 10 yd of your active Fire totem.
20Call of the ElementsNew in ForeverSimultaneously places up to 4 totems specified in the Totem Bar.
20Frostbrand WeaponReworked in ForeverImbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
22Totemic ProjectionNew in ForeverRelocates your active totems to the specified location.
28Flametongue TotemReworked in ForeverSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
30Call of the AncestorsNew in ForeverSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
30Windfury WeaponReworked in ForeverImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
32Chain LightningReworked in ForeverHurls a lightning bolt at the enemy, dealing 119 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
32Windfury TotemReworked in ForeverSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
40Call of the SpiritsNew in ForeverSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Recommended Builds

Each build lists the order to spend every point from level 10, so you can follow it while you level. Open any step in the talent calculator to see the build at that level.

Elemental Beta Start

Levels 10–20, casting Lightning Bolt and shocks from range

11 Elemental Combat0 Enhancement0 Restoration

5% more damage on your three main spells, 15% on fire totems and Flame Shock, and Elemental Focus for free casts.

Why these talents

  • Concussion raises Lightning Bolt, Chain Lightning and Earth Shock damage by 5%.
  • Call of Flame adds 15% to your Fire Totems, Flame Shock and Fire Nova, which is most of your damage whenever a fire totem is down.
  • Elemental Focus gives a 10% chance of a Clearcasting state after any Fire, Frost or Nature spell, and at this level Mana is the real constraint.

Swaps to consider

  • Elemental Alacrity shortens Lightning Bolt and Lava Burst cast times; swap those two points into Convection if Mana runs out before cast time does.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Concussion 5/5Lv 14 →
  2. Levels 15–17Call of Flame 3/3Lv 17 →
  3. Levels 18–19Elemental Alacrity 2/3Lv 19 →
  4. Level 20Elemental Focus 1/1Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Enhancement Beta Start

Levels 10–20, melee with a weapon buff and shocks

0 Elemental Combat11 Enhancement0 Restoration

5% critical strike with everything, Intellect turned into Attack Power, and Shamanistic Focus so shocks stop draining your Mana.

Why these talents

  • Thundering Strikes adds 5% critical strike chance with all spells and attacks.
  • Mental Dexterity converts 100% of your Intellect into Attack Power, which makes the caster mail you find early worth wearing.
  • Shamanistic Focus cuts 45% of the Mana cost of your Shock spells and Lightning Shield.
  • Improved Ghost Wolf reduces the Ghost Wolf cast time by 3 seconds and lets it be used indoors.

Swaps to consider

  • Improved Lightning Shield is the other candidate for those three points, but it does not lead anywhere useful deeper in the tree.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Thundering Strikes 5/5Lv 14 →
  2. Levels 15–17Mental Dexterity 3/3Lv 17 →
  3. Levels 18–19Improved Ghost Wolf 2/2Lv 19 →
  4. Level 20Shamanistic Focus 1/1Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Restoration Beta Start

Levels 10–20, healing beta dungeons

0 Elemental Combat0 Enhancement11 Restoration

A faster Healing Wave, half your Mana regeneration kept while casting, and Water Shield at 20.

Why these talents

  • Improved Healing Wave cuts 0.5 seconds from your main heal.
  • Mindfulness keeps 50% of your Mana regeneration running while you cast, which at this level beats any throughput talent.
  • Water Shield restores 2% of maximum Mana when you are hit or when one of your heals crits, so solo play and tank damage both feed your Mana pool.

Swaps to consider

  • Natural Grace is the flexible pair of points: with a steady tank, Totemic Focus or Ancestral Healing do more than 10% less threat.
Open the full build in the calculator →

Talent order

  1. Levels 10–14Improved Healing Wave 5/5Lv 14 →
  2. Levels 15–17Mindfulness 3/3Lv 17 →
  3. Levels 18–19Natural Grace 2/3Lv 19 →
  4. Level 20Water Shield 1/1Lv 20 →
  5. Beta level cap 20: stop here

Talent trees from WoW Forever client 1.60.1.70685.

Talent Tree Changes from Classic

New talents, talents moved in from another tree, and the Classic talents each tree no longer has. Compare them in the talent calculator →

Elemental Combat

6 new · 1 moved in · 4 removed

Elemental Mastery is removed so Elemental damage can rise in dungeons and raids without overpowering PvP. In its place, Lightning Overload can fire a free half-damage copy of Lightning Bolt or Chain Lightning, Earthbound at 21 points roots enemies around a fresh Earthbind Totem for 5 seconds, and Lava Burst at 31 points hits 20% harder on a target with your Flame Shock.

New

  • Elemental Alacrity
  • Trial by Fire
  • Earthbound
  • Elemental Reach
  • Lava Burst
  • Lightning Overload

Moved in

  • Elemental Warding

No longer in this tree

Call of Thunder, Improved Fire Totems, Lightning Mastery, Storm Reach

Enhancement

7 new · 2 moved in · 6 removed

Stormstrike moves up to the 16-point milestone on an 8-second cooldown and adds 20% to your next Lightning Bolt, Chain Lightning, or Earth Shock. Maelstrom Weapon turns melee hits into faster, cheaper Lightning Bolts, stacking up to 5 times, and Rage of the Farseer at 31 points adds 30% attack speed for 25 seconds. Spirit Weapons lowers your threat, or raises it while Rockbiter Weapon is on for the pulls you tank.

New

  • Mental Dexterity
  • Shamanistic Focus
  • Spirit Weapons
  • Mental Quickness
  • Improved Stormstrike
  • Maelstrom Weapon
  • Rage of the Farseer

Moved in

  • Earth's Grasp
  • Elemental Weapons

No longer in this tree

Enhancing Totems, Improved Weapon Totems, Parry, Shield Specialization, Two-Handed Axes and Maces, Weapon Mastery

Restoration

4 new · 1 moved in · 3 removed

Water Shield arrives in row 3 and Mana Tide Totem moves up to the 16-point milestone. Riptide at 31 points heals instantly and over time and makes Chain Heal 25% stronger on that target. Nature’s Guidance is removed, and Tidal Focus now adds hit chance.

New

  • Mindfulness
  • Natural Grace
  • Water Shield
  • Riptide

Moved in

  • Ancestral Healing

No longer in this tree

Healing Grace, Nature's Guidance, Totemic Mastery

Leveling a Shaman

Every class follows the same zones and dungeons; your faction decides the route. Start in your race's zone, follow your faction's route, and spend your talents with the Enhancement Beta Start build above.

Playable Race Options

Every race that can play a Shaman in WoW Forever. Racials are balanced around offensive consistency, so choose the aesthetics, utility, and movement tools that fit your playstyle.

Alliance Races

1 Options
Dwarf portrait
DwarfNew in Forever
Key Racials:Find TreasureStoneformBig Game Hunter

Horde Races

4 Options
Orc portrait
OrcClassic Baseline
Key Racials:Blood FuryShatter CurseHardiness
Tauren portrait
TaurenClassic Baseline
Key Racials:CultivationWar StompEndurance
Troll portrait
TrollClassic Baseline
Key Racials:BerserkingRapid RegenerationBeast Slaying
Skyborne portrait
SkyborneNew in Forever
Key Racials:Walk on AirRead LeylineSkysight

Start From a Recommended Build

Click a build to load it into the calculator, then change any point you like.

Why these talents, point by point →

Points spent
0 / 51
Required level
—
Spec
0 / 0 / 0

Elemental Combat

0 pts

Enhancement

0 pts

Restoration

0 pts

How the Calculator Works

  • You have 51 points, one per level from 10 to 60.
  • Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
  • Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent and use its buttons.
  • Your build lives in the page link, so copying the link saves and shares it.
  • Turn on Highlight Forever changes to spot every new and reworked talent.

What Forever Changes in Shaman Talents

  • 17 of Shaman's 50 talents are new in Forever, and 23 change from their Classic versions.
  • The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
  • Spell, melee, and ranged hit are one stat, and critical strike works the same way.
  • Group buffs that used to cost talent points are now baseline, which frees points for new choices.

Every Shaman talent change, tree by tree →

View Full Shaman Talent Reference Table50 talents · 17 new in Forever

Elemental Combat

TalentRowRanksAt Max Rankvs Classic
Convection15Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.Changed
Concussion15Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.Changed
Elemental Devastation23Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.Changed
Reverberation25Reduces the cooldown of your Shock spells by 1.0 sec.Changed
Elemental Alacrity23Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.New
Call of Flame23Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.Changed
Elemental Focus31Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Same
Elemental Warding33Reduces damage taken from Fire, Frost, and Nature effects by 10%.Moved
Trial by Fire42Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.New
Eye of the Storm43Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.Changed
Earthbound41Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.New
Elemental Reach52Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.New
Lava Burst51You hurl molten lava at the target, dealing 113 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.New
Lightning Overload53Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.New
Elemental Fury65Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.Changed
Elemental Mastery71Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Changed

Enhancement

TalentRowRanksAt Max Rankvs Classic
Earth's Grasp12Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.Moved
Thundering Strikes15Improves your chance to get a critical strike with all spells and attacks by 5%.Changed
Ancestral Knowledge15Increases your Intellect by 10%.Changed
Guardian Totems22Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.Same
Mental Dexterity23Increases your Attack Power by an amount equal to 100% of your Intellect.New
Improved Ghost Wolf22Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.Changed
Improved Lightning Shield23Increases the damage done by your Lightning Shield orbs by 15%.Same
Elemental Weapons33Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.Moved
Shamanistic Focus31Reduces the mana cost of your Shock and Lightning Shield spells by 45%.New
Anticipation33Increases your chance to dodge by an additional 6%.Changed
Toughness45Increases your Stamina by 10%.Changed
Flurry45Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.Changed
Stormstrike41Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Changed
Spirit Weapons51Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.New
Mental Quickness52Increases your spell damage and healing by up to 30% of your Intellect.New
Improved Stormstrike52When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.New
Maelstrom Weapon65When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.New
Rage of the Farseer71Increases your attack speed by 30% for 25 sec.New

Restoration

TalentRowRanksAt Max Rankvs Classic
Improved Healing Wave15Reduces the casting time of your Healing Wave spell by 0.5 sec.Same
Tidal Focus15Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.Changed
Mindfulness23Allows 50% of your Mana regeneration to continue while casting.New
Natural Grace23Reduces the threat generated by your spells by 15%.New
Totemic Focus25Reduces the Mana cost of your totems and any spells that summon or move them by 25%.Changed
Improved Reincarnation22Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.Changed
Ancestral Healing33Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.Moved
Healing Focus33Gives your healing spells a 70% chance to not lose casting time when you take damage.Changed
Water Shield31The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.New
Tidal Mastery45Increases the critical effect chance of your healing spells by 5%.Changed
Restorative Totems45Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.Changed
Mana Tide Totem41Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.Changed
Healing Way53Increases the amount healed by your Healing Wave spell by 25%.Changed
Nature's Swiftness51When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Same
Purification65Increases the effectiveness of your healing spells by 10%.Same
Riptide71Heals a friendly target for 484, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.New
Faction:

Elemental Combat Spells

(14)

Enhancement Spells

(22)

Restoration Spells

(12)

How the Spellbook Works

  • One tab per talent tree: Elemental Combat, Enhancement, Restoration.
  • Hover or select a spell to read its tooltip: cost, range, cast time, cooldown, and effect.
  • Switch to Trainer Progression to see what you learn at each level from 1 to 60.
  • Open a spell to compare every rank: the level you learn it, its cost, and its numbers.
  • Talent abilities live in the talent calculator: use the switch at the top of the page.

What Forever Changes in the Shaman Spellbook

  • 5 of Shaman's 48 trainable spells are new in Forever: Fire Nova, Call of the Elements, Call of the Ancestors, Call of the Spirits, Totemic Projection.
  • Pick Forever Changes Only in the filters to list just these spells.

Read the full Shaman guide →

Compare every class spellbook →

A Shaman wears leather until level 40 and mail after it. 52 sets are locked to the class in Forever: 13 are new and 3 were rebuilt with new bonuses.

New in Forever 3

Sets that exist only in Forever and only a Shaman can wear. Hover a piece for its tooltip.

  • The Spiritcaller

    NewMail
    1. (2)Increased Spirit +10
    2. (3)Increases the radius of effect of your beneficial Fire and Water totems by 10 yds.
    3. (4)Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
    4. (5)Reduces the cooldown of your Riptide spell by 1 sec.
  • The Spiritcaller's Rage

    NewMail
    1. (2)Increases your attack speed and casting speed by 1%.
    2. (3)Increases the radius of effect of your beneficial Air and Earth totems by 10 yds.
    3. (4)+36 Attack Power against Elementals.
    4. (5)Reduces the cooldown of your Stormstrike ability by 0.5 sec.
  • The Spiritcaller's Storm

    NewMail
    1. (2)Improves your chance to hit by 1.0%.
    2. (3)Reduces the cooldown of your Earthbind Totem spell by 2 sec.
    3. (4)Increases damage done by your spells and effects by up to 21 when fighting Elementals.
    4. (5)Reduces the cooldown of your Lava Burst spell by 1 sec.

Dungeon, Raid and Quest Sets 32

The class sets carried over from Classic, with the bonuses Forever gives them.

  • The Five Thunders

    ChangedMail
    1. (2)+8 All Resistances.
    2. (3)Restores 8 mana per 5 sec.
    3. (5)When struck in melee combat, has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec.
    4. (6)Increases damage and healing done by magical spells and effects by up to 23.
  • Corrupted Spiritweaver's Mail

    ChangedMailLevel 50
    1. (2)Restores 4 mana per 5 sec.
  • Emerald Chainmail

    ChangedMailLevel 50
    1. (3)+10 Stamina.
    2. (6)Increases damage and healing done by magical spells and effects by up to 12.
  • Emerald Laden Chain

    ChangedMailLevel 50
    1. (3)+10 Stamina.
    2. (6)Increases healing done by spells and effects by up to 22.
  • Emerald Scalemail

    ChangedMailLevel 50
    1. (3)+10 Stamina.
    2. (6)+20 Attack Power.
  • Ostracized Berserker's Battlemail

    ChangedMailLevel 50
    1. (2)+20 Attack Power.
  • Shunned Devotee's Chainmail

    MailLevel 50

    This build does not describe the set bonus.

    1. Augur's Regalia

      ChangedMailLevel 60
      1. (2)Restores 4 mana per 5 sec.
      2. (3)Improves the duration of your Frost Shock spell by 1 sec.
      3. (5)Increase the range of your Lightning Bolt spell by 5 yds.
    2. Earthfury Eruption

      MailLevel 60

      This build does not describe the set bonus.

      1. Earthfury Impact

        MailLevel 60

        This build does not describe the set bonus.

        1. Earthfury Relief

          MailLevel 60

          This build does not describe the set bonus.

          1. Earthfury Resolve

            MailLevel 60

            This build does not describe the set bonus.

            1. Eruption of the Ten Storms

              MailLevel 60

              This build does not describe the set bonus.

              1. Gift of the Gathering Storm

                ChangedLevel 60
                1. (3)Increases the chain target damage multiplier of your Chain Lightning spell by 5%.
              2. Impact of the Ten Storms

                MailLevel 60

                This build does not describe the set bonus.

                1. Relief of the Ten Storms

                  MailLevel 60

                  This build does not describe the set bonus.

                  1. Resolve of the Ten Storms

                    MailLevel 60

                    This build does not describe the set bonus.

                    1. Stormcaller's Eruption

                      MailLevel 60

                      This build does not describe the set bonus.

                      1. Stormcaller's Garb

                        ChangedMailLevel 60
                        1. (3)Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec.
                        2. (5)-0.4 seconds on the casting time of your Chain Heal spell.
                      2. Stormcaller's Impact

                        MailLevel 60

                        This build does not describe the set bonus.

                        1. Stormcaller's Relief

                          MailLevel 60

                          This build does not describe the set bonus.

                          1. Stormcaller's Resolve

                            MailLevel 60

                            This build does not describe the set bonus.

                            1. The Earthfury

                              ChangedMailLevel 60
                              1. (3)The radius of your totems that affect friendly targets is increased to 30 yd.
                              2. (5)After casting your Healing Wave or Lesser Healing Wave spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell.
                              3. (8)Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 80%, and the spell will jump to up to two additional targets.
                            2. The Earthshatterer

                              MailLevel 60

                              This build does not describe the set bonus.

                              1. The Earthshatterer's Rage

                                MailLevel 60

                                This build does not describe the set bonus.

                                1. The Earthshatterer's Resolve

                                  MailLevel 60

                                  This build does not describe the set bonus.

                                  1. The Earthshatterer's Storm

                                    MailLevel 60

                                    This build does not describe the set bonus.

                                    1. The Soulcrusher

                                      MailLevel 60

                                      This build does not describe the set bonus.

                                      1. The Soulcrusher's Rage

                                        MailLevel 60

                                        This build does not describe the set bonus.

                                        1. The Soulcrusher's Resolve

                                          MailLevel 60

                                          This build does not describe the set bonus.

                                          1. The Soulcrusher's Storm

                                            MailLevel 60

                                            This build does not describe the set bonus.

                                            1. The Ten Storms

                                              ChangedMailLevel 60
                                              1. (3)Increases the amount healed by Chain Heal to targets beyond the first by 30%.
                                              2. (5)Improves your chance to get a critical strike with spells by 3%.
                                              3. (8)When you cast a Healing Wave or Lesser Healing Wave, there is a 25% chance the target also receives a free Lightning Shield that causes 50 Nature damage to attacker on hit.

                                            PvP Rank Sets 17

                                            The honor track sets, in Alliance and Horde pairs under different rank titles.

                                            • Blood Guard's Inscribed Mail

                                              ChangedHordeMailLevel 50
                                              1. (3)+15 Stamina.
                                              2. (6)Increases healing done by spells and effects by up to 33.
                                            • Blood Guard's Mail

                                              ChangedHordeMailLevel 50
                                              1. (3)+15 Stamina.
                                              2. (6)+30 Attack Power.
                                            • Blood Guard's Pulsing Mail

                                              ChangedHordeMailLevel 50
                                              1. (3)+15 Stamina.
                                              2. (6)Increases damage and healing done by magical spells and effects by up to 18.
                                            • Knight-Lieutenant's Mail

                                              ChangedAllianceMailLevel 50
                                              1. (3)+15 Stamina.
                                              2. (6)+30 Attack Power.
                                            • Champion's Earthshaker

                                              ChangedHordeMailLevel 55
                                              1. (2)+40 Attack Power.
                                              2. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+20 Stamina.
                                            • Champion's Thunderfist

                                              NewHordeMailLevel 55
                                              1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                                              2. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+20 Stamina.
                                            • Champion's Wartide

                                              NewHordeMailLevel 55
                                              1. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              2. (6)+20 Stamina.
                                            • Lieutenant Commander's Earthshaker

                                              NewAllianceMailLevel 55
                                              1. (2)+40 Attack Power.
                                              2. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+20 Stamina.
                                            • Lieutenant Commander's Thunderfist

                                              NewAllianceMailLevel 55
                                              1. (2)Increases damage and healing done by magical spells and effects by up to 23.
                                              2. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+20 Stamina.
                                            • Lieutenant Commander's Wartide

                                              NewAllianceMailLevel 55
                                              1. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              2. (6)+20 Stamina.
                                            • Champion's Stormcaller

                                              ChangedHordeMailLevel 60
                                              1. (2)+40 Attack Power.
                                              2. (4)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+20 Stamina.
                                            • Field Marshal's Earthshaker

                                              NewAllianceMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+40 Attack Power.
                                            • Field Marshal's Thunderfist

                                              NewAllianceMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)Increases damage and healing done by magical spells and effects by up to 23.
                                            • Field Marshal's Wartide

                                              NewAllianceMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.
                                            • Warlord's Earthshaker

                                              ChangedHordeMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)+40 Attack Power.
                                            • Warlord's Thunderfist

                                              NewHordeMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.
                                              3. (6)Increases damage and healing done by magical spells and effects by up to 23.
                                            • Warlord's Wartide

                                              NewHordeMailLevel 60
                                              1. (2)+20 Stamina.
                                              2. (3)Improves your chance to get a critical strike with all Shock spells by 2%.

                                            Shaman Relics: Totems

                                            The relic slot holds one totem with a single equip effect tied to an ability. Forever adds 10 of them, 4 at level 60, and 2 more show only an equip effect until they drop. Swap them to match the job: some only pay off against Beasts, Demons or Undead.

                                            All Druid, Paladin and Shaman relics: Relics overview.

                                            RelicLevelEquip effect
                                            Firestorm TotemAnyReduces the mana cost of your totems by 5%.
                                            Totem of Charged FlamesAnyReduces the mana cost of Flame Shock and Lightning Bolt by 5 Mana.
                                            Polished Driftwood Icon20Allows 8% of your Mana regeneration to continue while casting.
                                            Totem of Ancestral Protection40Reduces the cooldown of Grounding Totem by 1 sec.
                                            Burning Totem60Increases the duration of your Flame Shock ability by 3 sec.
                                            Tidal Totem60Reduces the Mana cost of your Healing Wave ability by 5%.
                                            Totem of the Storm60Your Lightning Bolt ability can now also trigger the Maelstrom Weapon talent, but with a 50% reduced chance.
                                            Totem of Urgency60Increases the critical strike chance of your Lesser Healing Wave spell by 4%.
                                            Totem of EldersRevealed on dropFire Nova damage extends the duration of your Flame Shock on the target by 1 sec. Against Beasts, this duration is extended by an additional 2 sec.
                                            Totem of The UndergroveRevealed on dropShock casts against Undead reduce the remaining cooldown on Stormstrike by 0.5 sec.

                                            Open Sets You Can Also Wear

                                            Crafted and world drop sets with no class lock, in the armor a Shaman wears at their level. Any class of the same armor can use them.

                                            SetLevelPieces
                                            Beastmaster ArmorAny8
                                            The Five ThundersAny8
                                            Defias Leather175
                                            Embrace of the Viper185
                                            Blackfathom Elementalist's Hide253
                                            Blackfathom Slayer's Leather253
                                            Electromantic Devastator's Mail403
                                            Electromantic Stormbringer's Chain403
                                            Green Dragon Mail513
                                            The Gladiator526
                                            Blue Dragon Mail553
                                            Bloodmail Regalia565
                                            Black Dragon Mail573
                                            Beaststalker Armor588
                                            Garb of the Undead Cleansing583
                                            Garb of the Undead Purifier583
                                            Garb of the Undead Slayer583
                                            Garb of the Undead Warder583
                                            The Elements588
                                            Bloodsoul Embrace603
                                            Cryptstalker Armor609
                                            The Defiler's Determination603
                                            The Defiler's Fortitude603
                                            The Earthshatterer609
                                            The Highlander's Determination603
                                            The Highlander's Fortitude603