WoW Forever · Shaman

Shaman Leveling Guide 1–60

Data from WoW Forever client 1.60.1.70862

How to Level a Shaman in WoW Forever

Enhancement is the smoothest way to level a Shaman: a slow two-handed axe or mace, Lightning Shield and a Fire totem working for you, and shocks to finish. The recommended plan takes Stormstrike at 25 and spends eleven Restoration points purely on Mana, so you rarely stop to drink, and it never needs a respec.

Shaman Leveling Milestones

  1. Lv 4

    Earth Shock, your first instant damage spell and an interrupt.

  2. Lv 8

    Lightning Shield, which damages anything that hits you.

  3. Lv 10

    Flame Shock, Searing Totem, Flametongue Weapon, and your first talent point.

  4. Lv 12

    Fire Nova, which bursts around your active Fire totem every 10 seconds.

  5. Lv 20

    Ghost Wolf for travel, Call of the Elements to drop four totems at once, and Lesser Healing Wave.

  6. Lv 25

    Stormstrike, the turning point of the build.

  7. Lv 30

    Windfury Weapon and Reincarnation.

  8. Lv 40

    Chain Heal, and Restoration points start paying for your Mana.

  9. Lv 43

    Water Shield: getting hit now restores Mana.

  10. Lv 54

    Rage of the Farseer: 30% attack speed for 25 seconds.

Shaman Enhancement Leveling Build

Critical strike and Attack Power from Intellect first, Stormstrike at 25, then Flurry and Improved Stormstrike. From 33 the plan takes 11 Restoration points for hit, Mana regeneration while casting, cheaper totems, and Water Shield, then completes Enhancement with Maelstrom Weapon and Rage of the Farseer, and ends with six Elemental points.

How the Enhancement Leveling Plan Works

Elemental Combat6
5/51/3
Enhancement34
5/52/53/33/31/11/35/51/12/21/12/22/25/51/1
Restoration11
5/53/32/51/1
The finished Enhancement Leveling build at 60 (6 / 34 / 11). Open it in the talent calculator →

An Enhancement Shaman hits with a weapon but pays for everything in Mana. This plan solves the damage first and the Mana second. Thundering Strikes adds 5% critical strike to everything, and Mental Dexterity turns 150% of your Intellect into Attack Power, which is why Intellect plus Strength gear suits you: Intellect is both your Mana and your damage.

Stormstrike at 25 is the one turning point in the build. It is an instant strike for 150% weapon damage that also makes your next Lightning Bolt, Chain Lightning, or Earth Shock hit harder. Take it as early as you can: delaying it for anything else is the biggest mistake a leveling Shaman can make.

The real cure for running out of Mana is not drinking or rushing to Water Shield. It is Improved Stormstrike together with Mindfulness: every Stormstrike gives you 50% Mana regeneration while casting for 15 seconds, and Mindfulness keeps half your regeneration going while you cast. That is what lets Enhancement keep pushing forward.

Enhancement Leveling: Point Order by Level

LevelSpend the point onTree pointsShow in the calculator
Levels 10–24Critical strike and Attack Power

Thundering Strikes 5/5 at 10–14 and Mental Dexterity 3/3 at 15–17. Ancestral Knowledge 2/5 at 18–19 for more Intellect, Shamanistic Focus at 20 to make shocks and Lightning Shield 45% cheaper, Elemental Weapons 3/3 at 21–23, and one point of Anticipation at 24 to open the next row.

10–14Thundering Strikes 5/5 · Enhancement0 / 5 / 0Open
15–17Mental Dexterity 3/3 · Enhancement0 / 8 / 0Open
18–19Ancestral Knowledge 2/5 · Enhancement0 / 10 / 0Open
20Shamanistic Focus 1/1 · Enhancement0 / 11 / 0Open
21–23Elemental Weapons 3/3 · Enhancement0 / 14 / 0Open
24Anticipation 1/3 · Enhancement0 / 15 / 0Open
Levels 25–32Stormstrike

Stormstrike at 25, then Improved Ghost Wolf 2/2 at 26–27 for an instant, indoor-usable Ghost Wolf, Flurry 2/5 at 28–29, Improved Stormstrike 2/2 at 30–31, and Spirit Weapons at 32 for a chance to parry.

25Stormstrike 1/1 · Enhancement0 / 16 / 0Open
26–27Improved Ghost Wolf 2/2 · Enhancement0 / 18 / 0Open
28–29Flurry 2/5 · Enhancement0 / 20 / 0Open
30–31Improved Stormstrike 2/2 · Enhancement0 / 22 / 0Open
32Spirit Weapons 1/1 · Enhancement0 / 23 / 0Open
Levels 33–43Restoration for Mana

Tidal Focus 5/5 at 33–37 for 5% hit, Mindfulness 3/3 at 38–40, Totemic Focus 2/5 at 41–42, and Water Shield at 43: from here, getting hit restores Mana.

33–37Tidal Focus 5/5 · Restoration0 / 23 / 5Open
38–40Mindfulness 3/3 · Restoration0 / 23 / 8Open
41–42Totemic Focus 2/5 · Restoration0 / 23 / 10Open
43Water Shield 1/1 · Restoration0 / 23 / 11Open
Levels 44–54Finish Enhancement

Flurry 5/5 at 44–46, Mental Quickness 2/2 at 47–48, Maelstrom Weapon 5/5 at 49–53, and Rage of the Farseer at 54 for 30% attack speed for 25 seconds.

44–46Flurry 5/5 · Enhancement0 / 26 / 11Open
47–48Mental Quickness 2/2 · Enhancement0 / 28 / 11Open
49–53Maelstrom Weapon 5/5 · Enhancement0 / 33 / 11Open
54Rage of the Farseer 1/1 · Enhancement0 / 34 / 11Open
Levels 55–60Six points of Elemental

Concussion 5/5 at 55–59 for 5% more Lightning Bolt, Chain Lightning, and Earth Shock damage, and Elemental Devastation at 60. Elemental stops at the second row: anything deeper needs more points than leveling can spare.

55–59Concussion 5/5 · Elemental Combat5 / 34 / 11Open
60Elemental Devastation 1/3 · Elemental Combat6 / 34 / 11Open

Enhancement Leveling: Rotation and How to Play

Levels 10–24: before Stormstrike

Put up Lightning Shield before every fight: it damages whatever hits you. Open with Flame Shock and drop a Searing Totem before you reach melee range; it is the only totem worth keeping up all the time at this stage. Use Earth Shock whenever it is ready, and only use Fire Nova on three or more monsters.

From 25: Stormstrike

Use Stormstrike on cooldown: it is your damage, your Mana regeneration, and a boost to your next Lightning Bolt. Let Maelstrom Weapon stack to five before casting Lightning Bolt, when it is cheapest and fastest. Totems are situational: Stoneclaw to save your life, Earthbind to kite, Tremor against fear, and Searing as your constant.

Weapon and stats

Before 30, use Flametongue or Rockbiter Weapon; switch to Windfury Weapon at 30. Pick a slow two-hander with high damage per hit, since Windfury procs from that hit. Strength first, then Intellect, which gives 1.5 Attack Power plus spell critical strike and Mana. Spell power is only worth half as much to you, so do not trade Strength for it.

Shaman Talents, Spells, and Gear by Level

Each range shows the talent points of the recommended plan, the spells to train, and the best gear for your faction. Switch faction in the site header to see the other side's gear.

Shaman Levels 1–10

Use Rockbiter Weapon and the biggest two-hander you can find. Lightning Bolt to pull, Earth Shock to finish, and Lightning Shield from 8. Stoneclaw Totem at 8 is your safety net when a pull goes wrong.

Shaman
  • 1 talent point
  • 12 new spells
  • 4 rank-ups
  • 11 gear upgrades

Talents

  1. 1/5Thundering StrikesLv 10
Open the level 10 build in the calculator →

Spells to Train

  • 1Lightning Bolt
  • 1Rockbiter Weapon
  • 1Healing Wave
  • 4Earth Shock
  • 4Stoneskin Totem
  • 6Earthbind Totem
  • 8Stoneclaw Totem
  • 8Lightning Shield
  • 10Flame Shock
  • 10Searing Totem
  • 10Flametongue Weapon
  • 10Strength of Earth Totem

Plus 4 higher ranks of spells you already know.

Shaman spellbook by level →
Shaman
  • 1 talent point
  • 12 new spells
  • 4 rank-ups
  • 11 gear upgrades

Talents

  1. 1/5Thundering StrikesLv 10
Open the level 10 build in the calculator →

Spells to Train

  • 1Lightning Bolt
  • 1Rockbiter Weapon
  • 1Healing Wave
  • 4Earth Shock
  • 4Stoneskin Totem
  • 6Earthbind Totem
  • 8Stoneclaw Totem
  • 8Lightning Shield
  • 10Flame Shock
  • 10Searing Totem
  • 10Flametongue Weapon
  • 10Strength of Earth Totem

Plus 4 higher ranks of spells you already know.

Shaman spellbook by level →

Shaman Levels 10–20

Your first points go into Thundering Strikes for critical strike. From 10, Flame Shock opens each fight and Searing Totem is your one always-on totem; switch to Flametongue Weapon. Fire Nova at 12 is worth casting only on three or more monsters.

Shaman
  • 10 talent points
  • 11 new spells
  • 12 rank-ups
  • 14 gear upgrades

Talents

  1. 5/5Thundering StrikesLv 11–14
  2. 3/3Mental DexterityLv 15–17
  3. 2/5Ancestral KnowledgeLv 18–19
  4. 1/1Shamanistic FocusLv 20
Open the level 20 build in the calculator →

Spells to Train

  • 12Fire Nova
  • 12Purge
  • 12Ancestral Spirit
  • 16Cure Poison
  • 18Tremor Totem
  • 20Call of the Elements
  • 20Frost Shock
  • 20Frostbrand Weapon
  • 20Ghost Wolf
  • 20Healing Stream Totem
  • 20Lesser Healing Wave

Plus 12 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 20 →
Shaman
  • 10 talent points
  • 11 new spells
  • 12 rank-ups
  • 14 gear upgrades

Talents

  1. 5/5Thundering StrikesLv 11–14
  2. 3/3Mental DexterityLv 15–17
  3. 2/5Ancestral KnowledgeLv 18–19
  4. 1/1Shamanistic FocusLv 20
Open the level 20 build in the calculator →

Spells to Train

  • 12Fire Nova
  • 12Purge
  • 12Ancestral Spirit
  • 16Cure Poison
  • 18Tremor Totem
  • 20Call of the Elements
  • 20Frost Shock
  • 20Frostbrand Weapon
  • 20Ghost Wolf
  • 20Healing Stream Totem
  • 20Lesser Healing Wave

Plus 12 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 20 →

Shaman Levels 20–30

Ghost Wolf at 20 speeds up travel, and Improved Ghost Wolf at 26–27 makes it close to instant. Stormstrike at 25 changes everything: use it on cooldown for damage and, from 30–31, for Mana regeneration. Call of the Elements drops your totems in one cast.

Shaman
  • 10 talent points
  • 17 new spells
  • 16 rank-ups
  • 14 gear upgrades

Talents

  1. 3/3Elemental WeaponsLv 21–23
  2. 1/3AnticipationLv 24
  3. 1/1StormstrikeLv 25
  4. 2/2Improved Ghost WolfLv 26–27
  5. 2/5FlurryLv 28–29
  6. 1/2Improved StormstrikeLv 30
Open the level 30 build in the calculator →

Spells to Train

  • 22Totemic Call
  • 22Water Breathing
  • 22Cure Disease
  • 22Poison Cleansing Totem
  • 24Frost Resistance Totem
  • 26Magma Totem
  • 26Far Sight
  • 26Mana Spring Totem
  • 28Fire Resistance Totem
  • 28Flametongue Totem
  • 28Water Walking
  • 30Call of the Ancestors
  • 30Astral Recall
  • 30Grounding Totem
  • 30Nature Resistance Totem
  • 30Windfury Weapon
  • 30Reincarnation

Plus 16 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 30 →
Shaman
  • 10 talent points
  • 17 new spells
  • 16 rank-ups
  • 14 gear upgrades

Talents

  1. 3/3Elemental WeaponsLv 21–23
  2. 1/3AnticipationLv 24
  3. 1/1StormstrikeLv 25
  4. 2/2Improved Ghost WolfLv 26–27
  5. 2/5FlurryLv 28–29
  6. 1/2Improved StormstrikeLv 30
Open the level 30 build in the calculator →

Spells to Train

  • 22Totemic Call
  • 22Water Breathing
  • 22Cure Disease
  • 22Poison Cleansing Totem
  • 24Frost Resistance Totem
  • 26Magma Totem
  • 26Far Sight
  • 26Mana Spring Totem
  • 28Fire Resistance Totem
  • 28Flametongue Totem
  • 28Water Walking
  • 30Call of the Ancestors
  • 30Astral Recall
  • 30Grounding Totem
  • 30Nature Resistance Totem
  • 30Windfury Weapon
  • 30Reincarnation

Plus 16 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 30 →

Shaman Levels 30–40

Switch to Windfury Weapon at 30: with a slow two-hander it is a big step up. From 33 the plan takes Restoration points for hit and Mana regeneration while casting. Chain Lightning at 32 helps on packs.

Shaman
  • 10 talent points
  • 7 new spells
  • 27 rank-ups
  • 14 gear upgrades

Talents

  1. 2/2Improved StormstrikeLv 31
  2. 1/1Spirit WeaponsLv 32
  3. 5/5Tidal FocusLv 33–37
  4. 3/3MindfulnessLv 38–40
Open the level 40 build in the calculator →

Spells to Train

  • 32Chain Lightning
  • 32Windfury Totem
  • 34Sentry Totem
  • 36Windwall Totem
  • 38Disease Cleansing Totem
  • 40Call of the Spirits
  • 40Chain Heal

Plus 27 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 40 →
Shaman
  • 10 talent points
  • 7 new spells
  • 27 rank-ups
  • 14 gear upgrades

Talents

  1. 2/2Improved StormstrikeLv 31
  2. 1/1Spirit WeaponsLv 32
  3. 5/5Tidal FocusLv 33–37
  4. 3/3MindfulnessLv 38–40
Open the level 40 build in the calculator →

Spells to Train

  • 32Chain Lightning
  • 32Windfury Totem
  • 34Sentry Totem
  • 36Windwall Totem
  • 38Disease Cleansing Totem
  • 40Call of the Spirits
  • 40Chain Heal

Plus 27 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
Full Shaman gear sheet for level 40 →

Shaman Levels 40–50

Chain Heal at 40 makes you a capable emergency healer in groups. Water Shield at 43 restores Mana whenever you are hit, and Maelstrom Weapon at 49–53 turns your melee swings into fast, cheap Lightning Bolts.

Shaman
  • 10 talent points
  • 1 new spells
  • 26 rank-ups
  • 16 gear upgrades

Talents

  1. 2/5Totemic FocusLv 41–42
  2. 1/1Water ShieldLv 43
  3. 5/5FlurryLv 44–46
  4. 2/2Mental QuicknessLv 47–48
  5. 2/5Maelstrom WeaponLv 49–50
Open the level 50 build in the calculator →

Spells to Train

  • 42Grace of Air Totem

Plus 26 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
  • Trinket
  • Trinket
Full Shaman gear sheet for level 50 →
Shaman
  • 10 talent points
  • 1 new spells
  • 26 rank-ups
  • 16 gear upgrades

Talents

  1. 2/5Totemic FocusLv 41–42
  2. 1/1Water ShieldLv 43
  3. 5/5FlurryLv 44–46
  4. 2/2Mental QuicknessLv 47–48
  5. 2/5Maelstrom WeaponLv 49–50
Open the level 50 build in the calculator →

Spells to Train

  • 42Grace of Air Totem

Plus 26 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
  • Trinket
  • Trinket
Full Shaman gear sheet for level 50 →

Shaman Levels 50–60

Rage of the Farseer at 54 adds 30% attack speed for 25 seconds; save it for elites and big pulls. The last points go into Concussion for stronger Lightning Bolt, Chain Lightning, and Earth Shock.

Shaman
  • 10 talent points
  • 34 rank-ups
  • 16 gear upgrades

Talents

  1. 5/5Maelstrom WeaponLv 51–53
  2. 1/1Rage of the FarseerLv 54
  3. 5/5ConcussionLv 55–59
  4. 1/3Elemental DevastationLv 60
Open the level 60 build in the calculator →

Spells to Train

No new spells in this range.

Plus 34 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
  • Trinket
  • Trinket
Full Shaman gear sheet for level 60 →
Shaman
  • 10 talent points
  • 34 rank-ups
  • 16 gear upgrades

Talents

  1. 5/5Maelstrom WeaponLv 51–53
  2. 1/1Rage of the FarseerLv 54
  3. 5/5ConcussionLv 55–59
  4. 1/3Elemental DevastationLv 60
Open the level 60 build in the calculator →

Spells to Train

No new spells in this range.

Plus 34 higher ranks of spells you already know.

Shaman spellbook by level →

Best Gear

  • Weapon
  • Relic
  • Head
  • Neck
  • Shoulder
  • Back
  • Chest
  • Wrist
  • Hands
  • Waist
  • Legs
  • Feet
  • Ring
  • Ring
  • Trinket
  • Trinket
Full Shaman gear sheet for level 60 →

Shaman Leveling Gear and Stats

Weapon first

A slow two-handed axe or mace with high damage per hit is the most important item you own: Windfury Weapon and Stormstrike both scale with the size of each hit. Replace it whenever you find a clearly stronger one.

Stats

Strength first, at 2 Attack Power per point. Intellect is next: Mental Dexterity turns it into Attack Power, and it also adds Mana and spell critical strike. Mail and leather with Strength and Intellect, or Agility for critical strike, all work. Spell power is worth half as much to you, so do not trade Strength for it.

Hit

Tidal Focus gives you 5% hit from 33–37, so you do not need to chase hit gear while leveling.

Shaman Leveling Questions

What is the best Shaman leveling spec in WoW Forever?

Enhancement with a two-handed weapon. The plan on this page ends at 34 Enhancement, 11 Restoration, and 6 Elemental, takes Stormstrike at 25, and never needs a respec.

When does a Shaman get Stormstrike?

Stormstrike is the 16-point Enhancement talent, so the earliest you can take it is level 25. Take it then: delaying it for anything else slows your leveling.

When do Shamans get Ghost Wolf and Windfury Weapon?

Ghost Wolf at level 20 and Windfury Weapon at level 30. Improved Ghost Wolf, at 26–27 in this plan, cuts 3 seconds from the Ghost Wolf cast and lets you use it indoors.

Should a leveling Shaman use a two-handed weapon?

Yes. Every Shaman in WoW Forever can use two-handed axes and maces without a talent, and a slow, hard-hitting two-hander makes Stormstrike and Windfury Weapon much stronger.

How do I stop running out of Mana as Enhancement?

Improved Stormstrike gives you 50% Mana regeneration while casting for 15 seconds after each Stormstrike, and Mindfulness keeps half your regeneration going while you cast. Add Water Shield at 43, use Searing Totem as your only always-on totem, and only cast Fire Nova on three or more monsters.

When can Shamans wear mail in WoW Forever?

At level 40, when Shamans learn Mail. Until then, wear leather and cloth with Strength, Intellect, or Agility; from 40, mail pieces with the same stats become your upgrades.

What relic does a Shaman use?

Shamans use a Totem in the relic slot. The gear row of each level range on this page includes the best Totem for that range, and the Shaman BiS page lists it at every level from 20 to 60.

Can I heal dungeons with this leveling build?

In normal leveling dungeons, yes: Healing Wave, Lesser Healing Wave, and Chain Heal from 40 are enough with some Intellect gear. If you want to heal most of your runs, a Restoration build heals far better.

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