WoW Forever Dungeon Quests to Level 20: Pickup Guide

November 7, 2026 · Guide

Where to pick up every quest for Ragefire Chasm, Hall of Thanes, Wailing Caverns, Deadmines and Ruins of Lordaeron, with launch XP and the new Horde prerequisites.

Four WoW Forever dungeon loading screens: Ruins of Lordaeron, Hall of Thanes, Ragefire Chasm and Wailing Caverns

On This Page
  1. Launch Experience: What Dungeon Quests Pay Now
  2. Ragefire Chasm Quests: Orgrimmar, Thunder Bluff and Undercity
  3. Hall of Thanes Quests: The New Dwarven Dungeon Under Ironforge
  4. Wailing Caverns Quests: Thunder Bluff, the Cave Mouth and Ratchet
  5. Deadmines Quests: Westfall, Stormwind and the Defias Chain
  6. Ruins of Lordaeron Quests: What Changed at Launch
  7. Pickup Routes: One Loop Per Faction
  8. Your Next Steps

In WoW Forever, the quests are the real reward of a low-level dungeon run. Every dungeon quest pays a bonus on top of normal quest experience, so a party that walks in with its quest log full levels far faster than one that only clears the bosses. The catch is that most of these quests are handed out in capitals and outdoor camps, not at the entrance, and two Ruins of Lordaeron quests changed how you unlock them at launch.

This guide covers the five dungeons you will run before level 20: Ragefire Chasm, Hall of Thanes, Wailing Caverns, Deadmines and Ruins of Lordaeron. For each one you get where every quest starts, the level it unlocks, the experience it pays on live servers, and the prerequisite you need first. A pickup route for each faction closes the page.

Launch Experience: What Dungeon Quests Pay Now

Dungeon quests in Forever pay more than an outdoor quest of the same level, but less than they did in the early beta. Blizzard cut the extra experience on dungeon quests by half with the October 1 beta update, and launch kept that rate. The difference is easy to see on quests whose rewards were recorded in game before and after:

QuestDungeonEarly betaLive
Old Ironforge IncursionHall of Thanes4,9503,200
Slaying the BeastRagefire Chasm3,5002,350
Leaders of the FangWailing Caverns6,4004,300
Remember That I Love YouRuins of Lordaeron9,7506,200
A Frightened RequestRuins of Lordaeron7,0504,600

Old Ironforge Incursion shows the rule exactly: its normal reward is 1,450 experience, the beta added 3,500 on top, and launch adds half of that, 1,750. Even at the reduced rate, that quest still pays more than twice its normal reward, which is why collecting dungeon quests before you queue matters more than any single boss kill.

Experience values in the tables below are what the live server pays a character at or below the quest’s level. Like every quest, they shrink once you outlevel the quest by more than five levels, so run each dungeon close to its range.

Ragefire Chasm Quests: Orgrimmar, Thunder Bluff and Undercity

Ragefire Chasm sits under Orgrimmar and is the first dungeon most Horde players see. Its quests open at level 9, but they are spread across three capitals, so plan one trip through each before you form the group.

QuestLevelPick up fromXP
Slaying the Beast9Neeru FirebladeCleft of Shadow, Orgrimmar2,350
Hidden EnemiesThe main step of a five-part chain from Thrall; the other four steps add 2,920 XP9ThrallValley of Wisdom, Orgrimmar2,350
Testing an Enemy's Strength9RahauroElder Rise, Thunder Bluff2,150
Searching for the Lost SatchelLeads to Returning the Lost Satchel (2,950 XP) inside9RahauroElder Rise, Thunder Bluff1,800
The Power to Destroy...9VarimathrasRoyal Quarter, Undercity2,950

Two more quests start inside the dungeon: Returning the Lost Satchel from Maur Grimtotem’s body and the remaining steps of the Hidden Enemies chain. Together the ten Ragefire Chasm quests pay about 17,500 experience, a strong return for the first dungeon of the Horde journey.

Dungeon guideRagefire ChasmMap, bosses, every quest and the loot in the caves under Orgrimmar.

Hall of Thanes Quests: The New Dwarven Dungeon Under Ironforge

Hall of Thanes is new in Forever, built for levels 13 to 18 and entered through Old Ironforge below the throne room. Two of its quests are given right at the entrance and two more start inside, which makes it the easiest dungeon on this list to prepare for.

QuestLevelPick up fromXP
Old Ironforge IncursionNeeds Underground Map first9Earthseer FarsenDun Morogh3,200
Important Heirlooms10Thom Filchon the entrance bridge in Old Ironforge, below the throne room2,950
The Restless Dead10Afadra Dunwallabove the entrance gate in Old Ironforge2,300
An Ancient Grudge10Ghostly Attendantinside the dungeon, west wing2,300
The Treaty of UnderstandingStarts from the Treaty of Understanding item9Treaty of Understandinga vault in the Reliquary of Kings, inside the dungeon2,550

The only quest that needs real preparation is Old Ironforge Incursion: it starts in Dun Morogh and requires Underground Map first, so pick it up on your way through the zone rather than after you reach Ironforge.

Dungeon guideHall of ThanesThe new dwarven dungeon under Ironforge: map, bosses, quests and loot.

Wailing Caverns Quests: Thunder Bluff, the Cave Mouth and Ratchet

Wailing Caverns is open to both factions, and the Barrens quests around it are shared. Horde players get extra quests from Thunder Bluff, including the druid chain that ends with Leaders of the Fang.

QuestLevelPick up fromXP
Leaders of the Fang HordeEnd of a chain that starts with The Forgotten Pools from Tonga Runetotem11Nara WildmaneElder Rise, Thunder Bluff4,300
Serpentbloom Horde14Apothecary ZamahPools of Vision, Thunder Bluff3,300
Deviate Hides Both13Nalpakoutside the cave mouth, The Barrens3,100
Deviate Eradication Both15Ebruoutside the cave mouth, The Barrens4,000
Trouble at the Docks Both14Crane Operator Bigglefuzzthe docks, Ratchet2,650
Smart Drinks BothNeeds Raptor Horns (1,350 XP) first13Mebok MizzyrixRatchet2,650

The Leaders of the Fang chain is long but cheap: The Forgotten Pools, The Stagnant Oasis and Altered Beings from Tonga Runetotem at the Crossroads, then a trip to Thunder Bluff for Hamuul Runetotem and Nara Wildmane. Start it while you quest in the northern Barrens and it will be ready by the time your group forms. The Glowing Shard and In Nightmares start from an item dropped by the final boss.

Dungeon guideWailing CavernsMap, bosses, every quest and the route through the caves.

Deadmines Quests: Westfall, Stormwind and the Defias Chain

Deadmines is the Alliance dungeon that rewards preparation the most. The Defias Brotherhood chain alone takes you from Sentinel Hill to Redridge, Stormwind and back before the final quest opens, and Forever adds a new quest from Alba Fairmoon in Westfall.

QuestLevelPick up fromXP
The Defias BrotherhoodLast of a seven-step chain that runs through Redridge and Stormwind and ends with the Defias Traitor escort to Moonbrook14Gryan StoutmantleSentinel Hill, Westfall—
Red Silk BandanasOpens after the Defias Traitor escort14Scout RiellSentinel Tower, Westfall—
Destruction in DeadminesNew in Forever; needs Explosive Consultation first9Alba FairmoonWestfall—
Underground AssaultNeeds Speak with Shoni first15Shoni the ShilentDwarven District, Stormwind3,700
Oh Brother...15Wilder ThistlenettleDwarven District, Stormwind1,550
Collecting Memories14Wilder ThistlenettleDwarven District, Stormwind1,350

Start the Defias Brotherhood chain as soon as you reach Sentinel Hill. The Stormwind quests from Wilder Thistlenettle and Shoni the Shilent are best collected on the same trip you take for the chain’s Stormwind step. The Unsent Letter drops from Edwin VanCleef inside the dungeon.

Dungeon guideDeadminesThe Defias chain, map, bosses and every quest reward.

Ruins of Lordaeron Quests: What Changed at Launch

Ruins of Lordaeron is new in Forever and covers levels 15 to 20. The November 2 development notes changed it in two ways that matter before you queue.

Every quest now opens at level 15. In the beta the dungeon’s quests unlocked at a mix of 15 and 16. On live servers all of them are available from 15, so a group can collect the full set as soon as the dungeon opens to them.

Two Horde quests need an outdoor chain first. The Wrath of Rath’mael and The New Plague were handed out on the spot during the beta. At launch each one waits behind a quest chain:

  • The Wrath of Rath’mael requires both parts of Rear Guard Patrol from Deathguard Linnea at the camp southeast of Brill. The second part is new in Forever.
  • The New Plague requires all three parts of A Recipe For Death, which starts with Apothecary Renferrel at the Sepulcher in Silverpine Forest and sends you to Master Apothecary Faranell in Undercity and back.

Horde Quests for Ruins of Lordaeron

QuestLevelPick up fromXP
Light's Justice15Morbin LightbaneRoyal Quarter, Undercity4,600
The New PlagueNew at launch: finish A Recipe For Death first15Theodore GriffsThe Apothecarium, Undercity5,450
The Wrath of Rath'maelNew at launch: finish Rear Guard Patrol first15Deathguard Kristofcamp southeast of Brill, Tirisfal Glades4,600
A Frightened Request15Tabitha HeartweaverThe Sepulcher, Silverpine Forest4,600

Alliance Quests for Ruins of Lordaeron

Alliance players get one quest at the door and three from items looted inside, so there is nothing to collect in advance beyond reaching the dungeon.

QuestLevelPick up fromXP
Abominable Creatures15Captain Trumanjust inside the entrance, left wall3,900
Remember That I Love You15Blood-Stained ParchmentBlood-Stained Parchment or Last Scrawlings of Edward Heartweaver, looted inside6,200
Bloodied Insignia15Bloodied InsigniaBloodied Insignia, looted inside6,200
Crest of LordaeronEach faction has its own version15Crest of LordaeronCrest of Lordaeron, looted inside6,200

A full Horde set is worth about 28,000 experience, counting Unending Torment and Crest of Lordaeron, which start from loot inside; a full Alliance set about 22,500. That makes Ruins of Lordaeron the richest dungeon on this list once the prerequisites are done.

Dungeon guideRuins of LordaeronSeven bosses, ten quests and the route through the city.

Pickup Routes: One Loop Per Faction

Horde, levels 9 to 14. In Orgrimmar take Slaying the Beast from Neeru Fireblade and the Hidden Enemies chain from Thrall. In Thunder Bluff take Testing an Enemy’s Strength and Searching for the Lost Satchel from Rahauro. If you start near Undercity, add The Power to Destroy… from Varimathras in the Royal Quarter. Start the Tonga Runetotem chain at the Crossroads while you quest in the Barrens, and add Serpentbloom from Apothecary Zamah once you reach 14.

Horde, levels 13 to 18. Do Rear Guard Patrol in Tirisfal while you pass Brill, and start A Recipe For Death the first time you reach the Sepulcher. When both are finished, collect The Wrath of Rath’mael, The New Plague, Light’s Justice and A Frightened Request in one loop and queue for Ruins of Lordaeron.

Alliance, levels 9 to 16. Pick up Underground Map and Old Ironforge Incursion in Dun Morogh, then Important Heirlooms and The Restless Dead at the Hall of Thanes entrance. In Westfall start the Defias Brotherhood chain at Sentinel Hill and the Alba Fairmoon quest, and collect the Stormwind quests during the chain’s Stormwind step.

Alliance, levels 15 to 20. Head for Ruins of Lordaeron with an empty quest log slot or four: everything you need starts at the door or from loot inside.

Your Next Steps

  1. Open the dungeon page before you group up. Each page lists every quest with its pickup point on the map: Ragefire Chasm, Hall of Thanes, Wailing Caverns, Deadmines and Ruins of Lordaeron.
  2. Start the long chains early. Rear Guard Patrol, A Recipe For Death, the Defias Brotherhood and the Leaders of the Fang chain all take longer than the dungeon itself; the leveling guides show where they fit in your route.
  3. Loot the quest starters inside. Crest of Lordaeron, Bloodied Insignia, the Blood-Stained Parchment, the Glowing Shard and An Unsent Letter all start quests from items, so check every boss and chest before you leave.
  4. Run each dungeon close to its level. The quest experience shrinks once you outlevel a quest, so a Ragefire Chasm run at 20 pays far less than one at 14.

Read the full announcement on Blizzard News

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