Rogue Sets

54 Sets1 New18 Changed

Read from the Forever beta client

54 sets a Rogue can plan around: the ones locked to the class, plus the open sets in the armor it wears. 1 are new to Forever and 18 were rebuilt for it.

New in Forever 1

Sets that exist only in Forever. Hover a piece for its tooltip.

  • Grimstitch Armor

    NewLeather
    1. (2)Improves your chance to hit by 1.0%.
    2. (3)Reduces the cooldown on your Kidney Shot ability by 3 sec.
    3. (4)+36 Attack Power against Humanoids.
    4. (5)Reduces the cost of your Envenom and Eviscerate abilities by 5 Energy.

Class Sets 19

Dungeon, raid and quest sets restricted to a class.

  • Darkmantle Armor

    ChangedLeather
    1. (2)+8 All Resistances.
    2. (3)Restores 15 health per 5 sec.
    3. (4)Chance on melee attack to restore 20 Energy.
    4. (5)When struck in combat has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec.
    5. (6)+40 Attack Power.
  • Garb of Thero-shan

    ChangedLeather
    1. (6)Improves your chance to get a critical strike with melee attacks by 1.0%.
  • Blood Corrupted Leathers

    LeatherLevel 50

    This build does not describe the set bonus.

    1. Emerald Leathers

      ChangedLeatherLevel 50
      1. (3)+10 Stamina.
      2. (6)+20 Attack Power.
    2. Bloodfang Armor

      ChangedLeatherLevel 60
      1. (3)Increases the chance to apply poisons to your target by 5%.
      2. (5)Improves the threat reduction of Feint by 25%.
      3. (8)Gives the Rogue a chance to inflict 283 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.
    3. Bloodfang Battlearmor

      LeatherLevel 60

      This build does not describe the set bonus.

      1. Bloodfang Thrill

        LeatherLevel 60

        This build does not describe the set bonus.

        1. Bonescythe Armor

          LeatherLevel 60

          This build does not describe the set bonus.

          1. Bonescythe Leathers

            LeatherLevel 60

            This build does not describe the set bonus.

            1. Deathdealer's Battlearmor

              LeatherLevel 60

              This build does not describe the set bonus.

              1. Deathdealer's Embrace

                ChangedLeatherLevel 60
                1. (3)Reduces the cooldown of your Evasion ability by -1 min.
                2. (5)15% increased damage to your Eviscerate ability.
              2. Deathdealer's Thrill

                LeatherLevel 60

                This build does not describe the set bonus.

                1. Duskwraith Armor

                  LeatherLevel 60

                  This build does not describe the set bonus.

                  1. Duskwraith Leathers

                    LeatherLevel 60

                    This build does not describe the set bonus.

                    1. Emblems of Veiled Shadows

                      ChangedLevel 60
                      1. (3)-10 energy cost for your Slice and Dice ability.
                    2. Madcap's Outfit

                      ChangedLeatherLevel 60
                      1. (2)+20 Attack Power.
                      2. (3)Decreases the cooldown of Blind by 20 sec.
                      3. (5)Decrease the energy cost of Eviscerate and Rupture by 5.
                    3. Nightslayer Armor

                      ChangedLeatherLevel 60
                      1. (3)Reduces the cooldown of your Vanish ability by 30 sec.
                      2. (5)Increases your maximum Energy by 10.
                      3. (8)Heals the rogue for 500 when Vanish is performed.
                    4. Nightslayer Battlearmor

                      LeatherLevel 60

                      This build does not describe the set bonus.

                      1. Nightslayer Thrill

                        LeatherLevel 60

                        This build does not describe the set bonus.

                        PvP Rank Sets 7

                        The honor track sets, in Alliance and Horde pairs under different rank titles.

                        • Blood Guard's Leather

                          ChangedHordeLeatherLevel 50
                          1. (3)+15 Stamina.
                          2. (6)+30 Attack Power.
                        • Knight-Lieutenant's Leather

                          ChangedAllianceLeatherLevel 50
                          1. (3)+15 Stamina.
                          2. (6)+30 Attack Power.
                        • Champion's Vestments

                          ChangedHordeLeatherLevel 55
                          1. (2)+40 Attack Power.
                          2. (4)Reduces the cooldown of your Gouge ability by 1 sec.
                          3. (6)+20 Stamina.
                        • Lieutenant Commander's Vestments

                          ChangedAllianceLeatherLevel 55
                          1. (2)+40 Attack Power.
                          2. (4)Reduces the cooldown of your Gouge ability by 1 sec.
                          3. (6)+20 Stamina.
                        • Field Marshal's Vestments

                          ChangedAllianceLeatherLevel 60
                          1. (2)+20 Stamina.
                          2. (3)Reduces the cooldown of your Gouge ability by 1 sec.
                          3. (6)+40 Attack Power.
                        • Lieutenant Commander's Guard

                          ChangedAllianceLeatherLevel 60
                          1. (2)+40 Attack Power.
                          2. (4)Reduces the cooldown of your Gouge ability by 1 sec.
                          3. (6)+20 Stamina.
                        • Warlord's Vestments

                          ChangedHordeLeatherLevel 60
                          1. (2)+20 Stamina.
                          2. (3)Reduces the cooldown of your Gouge ability by 1 sec.
                          3. (6)+40 Attack Power.

                        Sets You Can Also Wear 27

                        Crafted armor and world drop sets with no class lock, in the armor this class wears.

                        • Darkmantle Armor

                          ChangedLeather
                          1. (2)+8 All Resistances.
                          2. (4)Chance on melee attack to restore 20 Energy.
                          3. (6)+40 Attack Power.
                          4. (8)+200 Armor.
                        • Feralheart Raiment

                          ChangedLeather
                          1. (2)+8 All Resistances.
                          2. (4)When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer.
                          3. (6)+26 Attack Power.
                          4. (6)Increases damage and healing done by magical spells and effects by up to 15.
                          5. (8)+200 Armor.
                        • Embrace of the Viper

                          ChangedLeatherLevel 18
                          1. (2)+10 Intellect.
                          2. (3)+10 Attack Power.
                          3. (4)Taking damage while at or below 25% health causes you to restore 100 health and mana over 5 sec. This effect can only trigger once every 5 min.
                          4. (5)Grants your melee attacks a chance to inflict Dream Venom, stunning the target for 1 sec.
                        • Defias Leather

                          ChangedLeatherLevel 19
                          1. (2)+5 Arcane Resistance.
                          2. (3)+15 Attack Power against Humanoids.
                          3. (4)Grants your melee attacks a 5% chance when striking from behind to hit a vital point, causing the target to Bleed for 75 Physical damage over 5 sec.
                          4. (5)Increased Daggers +1.
                        • Blackfathom Elementalist's Hide

                          ChangedLeatherLevel 25
                          1. (2)Increases damage and healing done by magical spells and effects by up to 12.
                        • Blackfathom Slayer's Leather

                          ChangedLeatherLevel 25
                          1. (2)+12 Attack Power.
                        • Insulated Leathers

                          ChangedLeatherLevel 40
                          1. (3)Increased Daggers +3.
                        • Insulated Sorceror's Leathers

                          ChangedLeatherLevel 40
                          1. (2)Increases damage and healing done by magical spells and effects by up to 16.
                          2. (3)Increases the critical hit chance of Wrath and Starfire by 2%.
                        • Ironfeather Armor

                          ChangedLeatherLevel 53
                          1. (2)Increases damage and healing done by magical spells and effects by up to 20.
                        • Devilsaur Armor

                          LeatherLevel 55

                          This build does not describe the set bonus.

                          1. Cadaverous Garb

                            ChangedLeatherLevel 56
                            1. (3)+10 Attack Power.
                            2. (3)Reduces the duration of all movement impairing effects on you by 10%.
                            3. (4)+5 All Resistances.
                          2. Volcanic Armor

                            ChangedLeatherLevel 56
                            1. (3)5% chance of dealing 30 Fire damage on a successful melee attack.
                          3. Stormshroud Armor

                            ChangedLeatherLevel 57
                            1. (2)10% chance of dealing 15 Nature damage on a successful melee attack.
                            2. (3)4% chance on melee attack of restoring 30 energy.
                            3. (4)+14 Attack Power.
                          4. Shadowcraft Armor

                            ChangedLeatherLevel 58
                            1. (2)+8 All Resistances.
                            2. (3)+30 Attack Power.
                            3. (4)When struck in combat has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec.
                            4. (5)Chance on melee attack to restore 20 Energy.
                            5. (6)Restores 15 health per 5 sec.
                          5. Undead Cleanser's Armor

                            LeatherLevel 58

                            This build does not describe the set bonus.

                            1. Undead Purifier's Armor

                              LeatherLevel 58

                              This build does not describe the set bonus.

                              1. Undead Slayer's Armor

                                ChangedLeatherLevel 58
                                1. (3)Increases your damage against undead by 2%.
                              2. Undead Warder's Armor

                                LeatherLevel 58

                                This build does not describe the set bonus.

                                1. Wildheart Raiment

                                  ChangedLeatherLevel 58
                                  1. (2)+8 All Resistances.
                                  2. (3)+30 Attack Power.
                                  3. (3)Increases damage and healing done by magical spells and effects by up to 18.
                                  4. (4)When struck in combat has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.
                                  5. (6)Restores 8 mana per 5 sec.
                                2. Blood Tiger Harness

                                  ChangedLeatherLevel 60
                                  1. (2)Improves your chance to get a critical strike with melee attacks by 1.0%.
                                  2. (2)Improves your chance to get a critical strike with spells by 1.0%.
                                3. Bonescythe Armor

                                  ChangedLeatherLevel 60
                                  1. (2)Your normal melee swings have a chance to Invigorate you, healing you for 90.
                                  2. (4)Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.
                                  3. (6)Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
                                  4. (8)Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
                                4. Dreamwalker Raiment

                                  ChangedLeatherLevel 60
                                  1. (2)Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.
                                  2. (4)Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.
                                  3. (6)Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
                                  4. (8)On Healing Touch critical hits, you regain 30% of the mana cost of the spell.
                                5. Primal Batskin

                                  ChangedLeatherLevel 60
                                  1. (3)Minor increase to running and swimming speed. Does not stack with similar effects.
                                6. The Defiler's Purpose

                                  ChangedLeatherLevel 60
                                  1. (2)+5 Stamina.
                                  2. (3)Improves your chance to get a critical strike with melee attacks by 1.0%.
                                7. The Defiler's Will

                                  ChangedLeatherLevel 60
                                  1. (2)+5 Stamina.
                                  2. (3)Improves your chance to get a critical strike with spells by 1.0%.
                                8. The Highlander's Purpose

                                  ChangedLeatherLevel 60
                                  1. (2)+5 Stamina.
                                  2. (3)Improves your chance to get a critical strike with melee attacks by 1.0%.
                                9. The Highlander's Will

                                  ChangedLeatherLevel 60
                                  1. (2)+5 Stamina.
                                  2. (3)Improves your chance to get a critical strike with spells by 1.0%.

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                                Every leather set in the client, including the ones locked to other classes: Leather sets