Priest

Priest Talent Calculator

Discipline · Holy · Shadow Magic · WoW Forever beta build 1.60.1.69913

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Required level
Spec
0 / 0 / 0

Discipline

0 pts

Holy

0 pts

Shadow Magic

0 pts

How the Calculator Works

  • You have 51 points, one per level from 10 to 60.
  • Every 5 points in a tree open its next row, and some talents need a maxed talent above them first.
  • Click a talent to add a point; right-click or Shift-click to remove one. On a touch screen, tap a talent and use its buttons.
  • Your build lives in the page link, so copying the link saves and shares it.
  • Turn on Highlight Forever changes to spot every new and reworked talent.

What Forever Changes in Priest Talents

  • 14 of Priest's 53 talents are new in Forever, and 28 change from their Classic versions.
  • The three trees keep their Classic rows, with a new milestone talent at 16 points in each tree.
  • Spell, melee, and ranged hit are one stat, and critical strike works the same way.
  • Group buffs that used to cost talent points are now baseline, which frees points for new choices.

Every Priest talent change, tree by tree →

View Full Priest Talent Reference Table53 talents · 14 new in Forever

Discipline

TalentRowRanksAt Max Rankvs Classic
Power in Light15Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.New
Wand Specialization12Increases your damage with Wands by 25%.Changed
Twin Disciplines15Increases the damage and healing of your instant cast spells by 5%.New
Silent Resolve23Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.Changed
Holy Precision23Improves your chance to hit with Holy spells by 18%.New
Improved Power Word: Shield23Increases the damage absorbed by your Power Word: Shield by 20%.Changed
Martyrdom22Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Changed
Mental Agility33Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.Changed
Inner Focus31When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Same
Meditation33Allows 50% of your Mana regeneration to continue while casting.Changed
Improved Inner Fire43Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Changed
Mental Strength45Increases your total Intellect by 15%.Changed
Soul Warding41Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.New
Improved Mana Burn42Reduces the casting time of your Mana Burn spell by 1.0 sec.Changed
Penance51Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.New
Renewed Hope55Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.New
Divine Aegis63Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.New
Power Infusion71Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Changed

Holy

TalentRowRanksAt Max Rankvs Classic
Twilight Focus13Gives you a 70% chance to avoid interruption caused by damage while casting any spell.New
Improved Renew13Increases the amount healed by your Renew spell by 15%.Same
Holy Specialization15Increases the critical effect chance of your Holy spells by 5%.Same
Spell Warding25Reduces all spell damage taken by 10%.Same
Divine Fury25Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.Same
Holy Nova31Causes an explosion of holy light around the caster, causing 26 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50. These effects cause no threat.Changed
Blessed Recovery33After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Changed
Inspiration33Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.Changed
Holy Reach42Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Same
Improved Healing43Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.Changed
Searing Light42Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Changed
Binding Heal41Heals a friendly target and the caster for 235. Low threat.New
Litany of Light52When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.New
Spirit of Redemption51Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Changed
Spiritual Guidance55Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.Changed
Spiritual Healing63Increases the amount healed by your spells by 10%.Changed
Prayer of Mending71Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.New

Shadow Magic

TalentRowRanksAt Max Rankvs Classic
Shadow Focus15Improves your chance to hit with Shadow spells by 5%.Changed
Blackout15Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.Moved
Spirit Tap15Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Changed
Shadow Affinity23Reduces the threat generated by your Shadow spells by 30%.Changed
Improved Shadow Word: Pain22Increases the duration of your Shadow Word: Pain spell by 6 sec.Moved
Shadow Reach22Increases the range of your offensive Shadow spells by 20%.Changed
Improved Mind Blast35Reduces the cooldown of your Mind Blast spell by 2.5 sec.Moved
Improved Psychic Scream32Reduces the cooldown of your Psychic Scream spell by 4 sec.Moved
Mind Flay31Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.Changed
Improved Mind Flay32Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.New
Improved Fade42Decreases the cooldown of your Fade ability by 6 sec.Moved
Vampiric Embrace41Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Changed
Shadow Weaving43Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Changed
Silence51Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Changed
Devouring Contagion52Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.New
Early Demise62Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.New
Darkness65Increases your Shadow damage done by 10%.Changed
Shadowform71Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Changed