About Mulgore
For generations the tauren never had a home to keep. They followed their herds across Kalimdor, folded their tents at every threat, and paid in blood whenever the centaur found them. It was Thrall’s Horde, fighting beside them in the Barrens, that finally broke the cycle, and Cairne Bloodhoof led his people west into the tall grass of Mulgore to stay.
The plains are still a place of quiet devotion. The tauren honor the Earth Mother, and the seasons pass over Bloodhoof Village to the sound of drums. Quilboar from the south press against the borders, but the tauren no longer move away from trouble, and Thunder Bluff rises above the grass as proof of it.
Wide grassy plains, wandering plainstriders, and the hearth fires of Bloodhoof Village make Mulgore one of the most relaxing starting zones in Azeroth. Thunder Bluff towers above the northern plains, and the road east descends into the Barrens.


- Territory
- Horde territory
- Level Range
- 1–10
- Continent
- Kalimdor
- Route Quests
- 51
Mulgore Leveling Guide for the Horde, Levels 1–13
Mulgore is the tauren starting zone, an open grass plain with two bases: Camp Narache on the southern mesa for your first levels, and Bloodhoof Village in the middle for everything after 4. You finish in the north, at Red Rocks east of Thunder Bluff, around level 10 to 13. Skyborne Horde characters land in Mulgore by airship from Zephras Isle and begin the Barrens road from here.
The plain is gentle: plainstriders and cougars at the camp (1 to 3), prairie wolves, swoops and cougars around the village (5 to 9), Galak centaurs and Windfury harpies in the far hills (8 to 10). Forever adds a dozen new quests around the village, marked as you reach them.
1Camp Narache: Your First HourLevel 1–5
You start on the mesa of Camp Narache. Grull Hawkwind and the chief stand by the big tent in the middle, and plainstriders roam the grass all around the camp.
The first quests send you south to Seer Graytongue and east to the Brambleblade Ravine. The Battleboars graze around the Ritual Fire in the southeastern hills, the Bristleback quilboar hold the ravine just north of them, and Chief Sharptusk Thornmantle waits at its eastern end.

- 1Grull Hawkwind 44.5, 77.5: The Hunt Begins (plainstriders), then The Hunt Continues (ten Mountain Cougar Pelts from the cougars (3) in the hills southeast of the camp), and The Battleboars. Brave Windfeather 44.2, 77.0: Break Sharptusk!.
- 2Chief Hawkwind 43.9, 76.7: A Humble Task: find his mother by the water well southeast of the camp 48.8, 80.9 and bring her Water Pitcher back to him, then take Rites of the Earthmother to Seer Graytongue.
- 3Antur Fallow 39.2, 81.2: A Task Unfinished, a bundle of furs for Innkeeper Kauth in Bloodhoof Village.
- 4Seer Graytongue 42.5, 90.1: Rite of Strength (twelve Bristleback Belts for Chief Hawkwind) and the new Grace of An'she and Mu'sha. The incense burns out in ten minutes, so run straight east along the southern hills to the Ritual Fire 56.6, 88.7.
- 5Brambleblade Ravine: Battleboars (3–4) for the snouts and flanks, Bristleback quilboar and shamans (3–4) for the belts, and the Dirt-stained Map on the ground in their camp 59.8, 82.2, which starts Attack on Camp Narache. Chief Sharptusk Thornmantle (5) is at the eastern end 61.0, 78.0. Hand in to Grull, Brave Windfeather and the chief, then take the next Rites of the Earthmother to Baine in Bloodhoof.
2Bloodhoof Village: The HubLevel 4–10
Follow the road north out of Red Cloud Mesa. Kaga Wildhoof waits on the road just south of Bloodhoof Village; build the campfire next to her for The Great Outdoors. Bind your hearthstone at the inn and take everything on offer.
Mull Thunderhorn gives the three water-well cleansings, Baine Bloodhoof the plains jobs, and Morin Cloudstalker sends you out to the Venture Co. mine.

- 1Kaga Wildhoof 46.2, 67.2: The Great Outdoors and Camping 101: Cooking, new in Forever, which goes to Pyall Silentstride 44.9, 61.7.
- 2Mull Thunderhorn 47.5, 63.6: Poison Water, Winterhoof Cleansing, Thunderhorn Totem, Thunderhorn Cleansing, Wildmane Totem and Wildmane Cleansing, a chain for tauren characters.
- 3Baine Bloodhoof 46.7, 63.4: Sharing the Land, Dwarven Digging and Rite of Vision. After the Longwalker Malah chain he also gives Drive Them Out and then The High Chieftain, both new in Forever.
- 4Yaw Sharpmane 46.9, 59.6: Chakuyak, her pelt. Harken Windtotem 47.7, 62.7: Swoop Hunting. Ruul Eagletalon 46.5, 64.9: Dangers of the Windfury, eight Windfury Talons. Zarlman Two-Moons 46.9, 61.2: the next two Rite of Vision steps.
- 5Krang Stonehoof 48.4, 63.7: Sparring Match, beat three Novice Warriors next to him. Ahab Wheathoof 47.3, 57.6: Kyle's Gone Missing!, feed his puppy Kyle some Tender Strider Meat.
3The Plains and the Water WellsLevel 4–9
Prairie Wolves (5–6) and Adult Plainstriders (6–8) roam the plains around the village, and Prairie Stalkers (7–8) and Flatland Cougars (7–8) are further north and west. Chakuyak, a lone wolf, prowls the plains west of the village. Swoops (7–9) glide over the plains all around Bloodhoof.
The Winterhoof well lies southeast of the village, the Thunderhorn well to the north, and Ambercorn lies on the ground west of the Thunderhorn well, toward the Bael'dun Digsite. Kill wolves, cougars, plainstriders and swoops on the way for Mazzranache and Swoop Hunting.

- 1The Winterhoof Water Well 51.9, 68.5: use the Winterhoof Cleansing Totem.
- 2The Thunderhorn Water Well 44.1, 51.0: use the Thunderhorn Cleansing Totem; the Well Stones sit around the well.
- 3Maur Raincaller 46.2, 60.8: Mazzranache, a prairie wolf heart 44.4, 46.6, a flatland cougar femur 42.7, 49.2, a plainstrider scale and a swoop gizzard.
- 4Bring two Well Stones and two Ambercorn to Zarlman Two-Moons 46.9, 61.2, drink the Water of the Seers at the tribal fire in the village and follow the vision west to Seer Wiserunner 34.3, 43.3.
4The Rolling Plains and the Venture Co. MineLevel 5–12
Morin Cloudstalker camps near the Winterhoof well. Longwalker Malah stands on the Rolling Plains a little east of the well, and the Galak centaurs camp just east of her, led by Herak the Pillager. The wrecked caravan lies northwest of the centaurs, east of the road to Thunder Bluff.
The goblins work the mine in the hills northeast of the well. Supervisor Fizsprocket stands in the back of the mine, and the Mulgore Expansion Plans he drops start Fizsprocket's Notes.

- 1Morin Cloudstalker 54.8, 64.3: The Ravaged Caravan (examine the supply crate and bring the Venture Co. Documents back), then The Venture Co. (fourteen Venture Co. Workers and six Supervisors) and Supervisor Fizsprocket (his clipboard).
- 2Brave Wildrunner in Bloodhoof 46.7, 63.8 starts Longwalker Malah, new in Forever, which sends you to Malah Longwind 57.6, 63.2. She gives Grim Tidings back to Wildrunner, who sends her report on to Baine with Our Ancient Enemy.
- 3The Galak camp 62.9, 60.8: for Drive Them Out, kill six Galak Centaurs (8–9) and four Galak Outrunners and take the head of Herak the Pillager 60.1, 60.9. The Prairie Wolf Alphas (9–10) for Wildmane Totem roam the northern plains toward Red Rocks 54.4, 36.9.
- 4The Venture Co. Mine: the goblins for The Venture Co., then Supervisor Fizsprocket in the back 61.2, 49.3 for his clipboard and the plans, and the rest of his pages for Fizsprocket's Notes. Morin follows up with Ceasing Operations, which asks for the Clearcutter Key.
5The North: Wells, Harpies, Gnolls and Red RocksLevel 7–13
Head north to the Wildmane Water Well in northern Mulgore. Windfury Harpies and Wind Witches (7–8) nest just north of the Bael'dun Digsite and in the southeastern hills, while the sorceresses and matriarchs (9–10) hold Windfury Ridge, west of the well. Seer Wiserunner stands just north of the Bael'dun Digsite, and the Palemane gnolls hold Palemane Rock, south of the digsite and west of Bloodhoof; Perith Stormhoof is held in their camp, so lead him out.
Red Rocks lies east of Thunder Bluff. Lorekeeper Raintotem stands at the foot of the rocks, and the Ancestral Spirit waits on top. The dwarves of the digsite carry the Prospector's Picks, which you smash at the forge in Bloodhoof Village for Dwarven Digging.

- 1The Wildmane Water Well 42.7, 24.9: use the Wildmane Cleansing Totem. The Windfury Talons for Dangers of the Windfury come from the Windfury Harpies and Wind Witches 35.6, 48.3.
- 2Seer Wiserunner at the digsite 34.3, 43.3: Rite of Wisdom, which goes to the Ancestral Spirit at Red Rocks.
- 3Perith Stormhoof 33.1, 65.9: The Longwalkers, lead him out of the Palemane camp, then report to Cairne Bloodhoof in Thunder Bluff.
- 4Lorekeeper Raintotem at Red Rocks 57.0, 34.5: A Sacred Burial, eight Bristleback Interlopers around Red Rocks. The Ancestral Spirit 58.3, 30.7: Journey into Thunder Bluff.
6Skyborne Arrival and Moving OnLevel 13
Skyborne Horde characters arrive by airship in northern Mulgore and hand in The Earthen Ring to Alaana Stormwalker where it lands, then take Welcome to Azeroth on to Thrall in Orgrimmar. Thunder Bluff is right beside the landing: ride up a lift and take the flight path.
From Bloodhoof the road leaves Mulgore by the southeastern pass toward The Barrens.
- Alaana Stormwalker 33.4, 22.5: The Earthen Ring and Welcome to Azeroth.
Mulgore Exploration Achievement
Explore Mulgore: reveal these 14 areas of the Mulgore map. It counts towards Explore Azeroth and the Explorer Legacy Challenge.
- Palemane Rock
- Winterhoof Water Well
- Thunderhorn Water Well
- The Golden Plains
- Wildmane Water Well
- The Rolling Plains
- Bael'Dun Digsite
- Red Cloud Mesa
- Ravaged Caravan
- Bloodhoof Village
- Thunder Bluff
- Windfury Ridge
- The Venture Co. Mine
- Red Rocks
Mulgore Common Questions
What is the Mulgore level range in WoW Forever?
Mulgore is a level 1–10 zone on Kalimdor (Horde territory). Once you reach the top of that range, Silverpine Forest (Levels 10–20) and The Barrens (Levels 10–25) pick up where it leaves off.
Does Mulgore have a flight path?
Mulgore has no flight master of its own. Fly to a bordering zone such as Desolace, Feralas, Stonetalon Mountains and The Barrens and travel in on foot or by mount.
What is the best Mulgore leveling route?
The Mulgore leveling route on this page runs 51 quests for the Horde, in the order you pick them up and turn them in, with each quest giver and objective marked on the map.
How do you complete Explore Mulgore in WoW Forever?
Reveal all 14 areas of the Mulgore map: Palemane Rock, Winterhoof Water Well, Thunderhorn Water Well, The Golden Plains, Wildmane Water Well and 9 more. The achievement counts towards Explore Kalimdor and the Explorer Legacy Challenge.
Which zones border Mulgore?
Mulgore borders Desolace (Levels 30–39), Feralas (Levels 41–49), Stonetalon Mountains (Levels 15–25), The Barrens (Levels 10–25) and Thunder Bluff.


